Editing
Grimdark Future/Tactics/TAO Coalition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Heroes=== * '''Battlesuit Captain:''' A flexible tough combat hero who can function pretty well either on his own or with a unit of Battlesuits. He has a ridiculous number of weapon upgrades, so let's cover them one by one. Unlike normal suits, Captains can take up to four of these guns in any combination. In addition there are the typical drone upgrades. Gun Drones are an option in larger games where you really want ''even more dakka'', while a Mini-Shield Drone is a good choice for a Solo Captain. Spotter Drones on the other hand are only good if you're really desperate for more lasers. You're taking this Hero because of his shooting, why take that away? ** Shooting: The big focus of the commander. You get a literal trove of guns you can pick up. Flamethrowers give you a bunch of shots at short range. Plasma rifles and ion carbines lack shots, but they give high AP and the carbine gives Blast 3 as well. The burst carbine and rapid burst carbine give a bunch of shots at a pretty good range. The frag pod is indierect but also lets you mount Blast 6. The fusion carbine giving a really powerful shot, perhaps more than you really need. ** Melee upgrades: Here you have two choices, you can add Rending to your melee for 5pts, or add Rending and Tough +3 for 85pts. If you're planning on Ambushing, the Rending upgrade might be handy, while the Tough +3 is mostly only worth it if you plan on running your Captain solo. * '''Grunt Captain:''' A support Hero intended for Grunt units, this Captain doesn’t have much actual power. He shoots as well as a standard Grunt, with the same armor, and much of the same weapon choices. What he adds, besides a morale boost, is the possibility to add two extra drones to a Grunt squad, and the Volley Fire ability (thus granting the unit's pulse shotgun/carbine/rifle another shot) for an extra 25pts. He also has some melee upgrades if that’s a thing you want to do. Generally speaking, the only way you will want to run him is with Volley Fire in a 10-man Grunt Squad with rifles, as with rifles you have the range to Hold most often and get the benefit from his ability. Otherwise, take a Sage instead. * '''Jackal Veteran:''' A cheap Hero for your Jackal units, this one is mostly there to add a little extra firepower and boost morale. He can take all the usual Pulse weapons, as well as a Sniper rifle or a couple small melee upgrades. Keep him cheap, with maybe a Pulse Carbine and/or a melee upgrade and stick him in a unit of Jackals if you want them to hit a little harder. The Sniper is a bit wasted on him since you're already paying more for the Quality upgrade, but on the other hand he is likely to be the last one alive so it keeps it protected. * '''Sage:''' The TAO’s only access to Psychic, as well as a very useful support ability. For 10pts cheaper than the Grunt Captain’s Volley Fire, Sages can take Elemental Power which has more flexibility (allies within 12" get either +3" movement, +! to melee or shooting, or +3" to shooting), on top of granting an even greater morale boost due to Q4+ with Fearless. Sages are squishy, but if you put them in a 10-man unit you’ll have a fair amount of protection for them, and you’ll get the most utility from Elemental Power. They can also take Psychic - most of the TAO powers have only a 12” range, so Psychic 2 is only really worth it when facing armies that are likely to get close or in a shotgun squad. Against shooty armies Psychic 1 can be useful though, since it means you can get temporary Stealth each turn on a 3+.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information