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Codex - Rising Sons
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===Armour=== *'''Kabuki Armour''' - A flamboyantly decorated armour used by the Kabuki Warriors and Mystics, it incorporates a gravitic harness that allows the wearer to jump incredibly high and move with great speed. These suits were created, along with the Kabuki Masks, back in the younger years of the Chapter's existence out of ancient STC data. The secrets of their production only known to the Techmarines and Yamato Tech-Priests. :The Kabuki Armour grants the user the Move Through Cover USR and allows them to move additional 6". *'''Spirit Priest Armour/Terminator Armour''' - Armour that not only is wonderfully ornamental, but also incorporates dozens of hexagrammic wards and holy symbols that come from the Chapter's home sub-sector, as well sport a force field that is powered by the user's soul. Spirit Priests gain this armour after they finish their training and set off to aid their brothers. Certain members do however gain unique versions of these armours in the form of Terminator issue versions. :The Spirit Priest Armour is a Artificer Armour that grants the user a 4++ Invulnerable Save and additionally counts as a Psychic Hood. Terminator versions, apart of the same additions the first grants, also have the same rules as Terminator Armours have. '''Rules for the following Armours can be found in both Codex: Space Marines and the Warhammer 40000 Rulebook:''' *'''Artificer Armour''' *'''Terminator Armour'''
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