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===={{color|SteelBlue|Leaders}}==== *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Frostlord-on-Stonehorn-en.pdf Frostlord on Stonehorn]''': (450pts, Behemoth) Melee + Melee is a great combo. They are the first thing you think of to fight the enemy's heavy hitter since they are an absurdly solid package with their 5+ ward, extra damage on the charge, giving other BCR units +1 to charge and subtracting attacks from enemy heroes or monsters when rolling a 6 with their Frost Spear. You take this to go toe to toe with the enemies Heroes and Monsters. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Frostlord-on-Thundertusk-en.pdf Frostlord on Thundertusk]''': (400pts, Behemoth) If you're taking a Frostlord to wipe the floor with your opponets less ilustrious units, then this is your guy, doesn't have the raw damage of his Stonehorn counterpart but he still has the +1 to charge and has better support abilities with his -1 to hit and horde deletion ability. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Huskard-on-Stonehorn-en.pdf Huskard on Stonehorn]''': (400pts, Behemoth) The Second-in-command and the cheapest Stonehorn mounted hero. The Huskard can be equipped with either a Harpoon Laucher (20 inch range with D3 damage), Chaintrap (12 inch range with 3 damage) or send a Vulture to slowly peck a hero to death. He's your resident priest character, and knows 2 of his own prayers as well as one from the faction list, one to heal d3 wounds and another to give +1 to wound to an allied unit, both are 3+ to cast and have a range of 18" and need the unit to be wholly within said range. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Huskard-on-Thundertusk-en.pdf Huskard on Thundertusk]''': (330pts, Behemoth) Put a {{AOSKeyword|Priest}} on a gun. Same as the Stonehorn but y'know, on a Thundertusk, cheaper and more support-ier prolly the choice for your Huskard. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Icebrow-Hunter-en.pdf Icebrow Hunter]''': (120pts) A foot ogor that now Dual wields a Crossbow and Throwing spear, able to trade those range attacks to deal mortal wounds to bypass normal attack rolls. He has a Synergy with Frost Sabres, letting them deepstrike with him and his Command ability lets the pack charge more reliably by changing one of the dice to a 4. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos_hrothgorns_mantrappers_en.pdf Hrothgorn]''':(180pts). The Underworlds Icebrow Hunter part of the {{AOSKeyword|Winterbite}} Mawtribe. Must be taken with Hrothgorn's Mantrappers. Lacks the harpoon of the standard hunter, and can only deepstrike with one sabre tusk and his Mantrappers, a trio of Gnoblars who have pretty fun terrain rules and help buff his shooting, so definitely keep them close to the boss man.
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