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==Adaptive Physiology== Instead of a Warlord Trait, a Tyranid army can grant an extra rule to an infantry unit or monster of its choosing. In addition, the Progeny of the Hive Stratagem can, for the low cost of 1 CP, grant a (second) unit in your army an Adaptive Physiology. Sadly, the stratagem can only be used once per battle and no doubling up on bonuses. *'''FAQ'd'''. Cannot be given to Named Characters. (We all knew that this was gonna happen. But it was fun to take a Str 9 Ap-4 4dmg Swarmlord for a few weeks.) ===Infantry=== *'''Enhanced Resistance''': When resolving an attack made against the unit with AP -1 or -2, that weapon has AP 0 for the attack. *'''Adrenal Webs''': When this unit consolidates, it can move up to 2D6β. *'''Abhorrent Pheromones''': β2 Ld to enemy units within 1β. *'''Unnatural Reactions''': This unit can Heroically Intervene as if it were a character, and it can move up to 6β when doing so. *'''Dynamic Camouflage''': The user's cover bonus is increased to +2. Excellent on Hive Guard or Warriors to make them almost entirely unmovable in cover or combine with Jormungandr for a 2+ save in the open. ===Monster=== *'''Dermic Symbiosis''': The model gets a 5+ invulnerable save and is considered to have double the number of wounds left for determining what profile row to use on its damage table. *'''Voracious Ammunition''': At the end of your shooting phase, pick an enemy unit that lost a model to this unitβs attacks. That unit takes D3 mortal wounds. Excellent for a dakkafex, exocrine, tyrannofex, or flyrant. *'''Accelerated Digestion''': At the end of the Fight phase, if this model killed an enemy model, it regains up to 1 lost wound, to a max of 3 per turn. Combine with the regeneration hive fleet trait on any melee monster (especially a Haruspex or Hive Tyrant) for big beasties that just won't go down. *'''Synaptic Enhancement''': This model gains Shadow in the Warp and Synapse and gains the {{W40Kkeyword|SYNAPSE}} keyword. Perfect for your backline shooters like Exocrines or Tyrannofexes that don't want to deal with instinctive behavior hampering their shooting. Alternatively, give it to a tyranocyte to give synapse to the unit you are deep striking. *'''Murderous Size''': Before the battle, pick a melee weapon this model is equipped with. It gets +1 Strength, +1 Damage, and +1 to its AP. Could have been devastating if the Swarmlord could still take it, but the FAQ now forbids it. Still awesome for making a Hive Tyrant, Trygon, or Carnifex a better CC vehicle eater.
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