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==Soulbound== The [[Age of Sigmar Roleplay]] supplement Champions of Death would naturally introduce the Ossiarch Bonereapers as a playable race, though like their gold-plated counterparts they aren't so much Soulbound as much as they are outsiders made to join a Binding for some other agenda. For those bound to Nagash, the purpose is obvious enough: The Ossiarchs are the ultimate form of his perfect future and are (almost) unquestionably loyal, sometimes even researching the uses of Soulfire in order to perfect the process of making more of their own. Their word is akin to the word of their god and thus cannot be refused. Those who join an Order Binding find themselves in one of two camps: Either as allies of desperation for a common goal or as a haven to escape from their place as an outcast in the rigid society of the Ossiarch legions that would see them recycled due to either defects or defiance. Interestingly, their secondment to the party does not render them exempt from the Tithe. Even if their job would otherwise see them merely hoarding those bones for themselves, Ossiarch heroes are still forced to collect bones during any period of downtime. While this would sound odd for a party where the Ossiarch is ostensibly aligned with folks who would balk at the sight of such a deed, this is the only way for them to repair their frames (as they do have natural armor like the [[Sylvaneth]]). You can have your Ossiarch hail from the following Legions: *'''Mortis Praetorians:''' The Legion of Orpheon Katakros himself, formed from the souls of his greatest soldiers and generals in life. They are the most determined of the legions, willing to use the bones of both friend and foe alike in order to bolster their ranks. That said, the demand for reinforcements are so frequent that there are those bodies that are made incomplete, subject to the whispers of waylaid spirits before being completely formed. Whenever Katakros sees interest in a Binding, he will often send a member of his Praetorians to accompany them and enforce order. Heroes from the Mortis Praetorians can spend an action to test Intuition against an opponent's Guile, allowing them to predict an enemy's move. In addition, all archetypes gain the Tactician talent. *'''Ivory Host:''' A legion sent to conquer Ghur, famous for slaying mighty monsters. While they obviously show scorn towards the primitive and weak cultures of the mortals here, the influence of the realm is very obvious from the frequent use of amber and use of animal bones in order to complete their tithe to the clearly caged savagery they unleash in the heat of battle. Heroes from the Ivory Host deal extra damage for each point of damage they suffer. In addition, all archetypes gain the Battle Rage talent. *'''Stalliarch Lords:''' A prideful band often formed from fresh bone and meat, the Ossiarchs of this legion are capable of some form of honor...just not in any way normal folk would understand. Often have they given near-impossible tasks for mortals to accomplish, either so they could claim their tithe or to see if the challenger can accomplish some greater goal worth the interest. That said, that latter part is often only carried out for amusement rather than any genuine respect. Heroes from the Stalliarch Lords can challenge an enemy, forcing the difficulty of all attacks to reach a high difficulty but making any hits against you deal double damage. *'''Petrifex Elite:''' A legion of nomadic bonecast, formed from the remains of ancient civilizations and forgotten graves. This legion views the binding with particular interest, seeing the parallels in becoming a whole greater than the sum of it parts and their own process of erasing all identity and originality - sometimes an Ossiarch might even have the remains of a former Soulbound in their body. Heroes from the Petrifex Elite are better armored than other Bonereapers, but they can't improve their bony armor in any way and can only repair it through collecting their tithe. In additionally, they can double their training for either navigating ancient ruins or recalling ancient history. *'''Null Myriad:''' Nagash's original legion, sent to keep watch on the realm's edges until the Necroquake forced them to return and be reinforced using the Black Pyramid's skeletal work gangs so they could better resist magic. As outsiders among the Ossiarchs, they are the most-versed in dealing with threats from beyond the edges of a realm and their special properties allow them to protect the very nature of the Binding. Heroes from the Null Myriad can spell Mettle to ignore the effects of a spell and double their training when dealing with exploring, navigating or withstanding the edges of the realms. *'''Crematorians:''' Ignited by the fires of the Shyish Nadir, the life of a Bonereaper here will often be short as the flames slowly consume their bony shells. This nature has led to many among their ranks questioning the wisdom of the skelepope's plans to make an army that can burn out, though they often cover it up with other purposes - such as studying the benefits of Soulfire and how it can sustain their bodies. Heroes from the Crematorians are constantly ablaze, letting them suffer a wound to restore Mettle. When they die, they explode and make the area where they stood a burning waste. The Ossiarch Bonereapers have access to the '''Immortis Guard''', '''Kavalos Deathrider''', '''Morghast''', '''Mortisan''', or '''Necropolis Stalker''' archetypes
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