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===Lords of War=== *[[Imperial Knight]]s **'''Knight Acheron''': Excellent at wrecking armour (something the current list somewhat lacks) and its flame cannon (Hellstorm|S7|AP3) makes it a pretty decent Marine killer. You do have to close in and assault the enemy to deal with the armour effectively, but its run distance combined with the fact that the current Reductor functions more like an Assault army does not make that a problem. **'''Questoris Knight Styrix''': The long-ranged Marine remover, it's not such a great idea to take this over the Acheron if you want to assault the enemy (though it doesn't do that role badly) but it only becomes really awesome in a gunline. Any Marine squad it hits it'll wreck thanks to Deflagrate and AP3 and it also packs a grav gun for slowing the enemy down when they close in. The Siege claw is not too bad of a choice either, specially if you're planning on assaulting buildings, and the added Rad Cleanser is nice to have, but it's unlikely to be really useful unless against Orks or Tyranids. *'''[[Avenger Strike Fighter|Imperial Avenger Strike Fighter]]''': <s>''What do you mean this is a LoW?! The other Mechanicus get them as Fast Attack and we get nothing?!''</s> Though not a bad model, the Strike Fighter makes for a really shitty Lord of War (it is also the cheapest LoW at 150 pts) but can shift to being a fast attack choice when Calleb Decima is used as your warlord. At 2 Hull Points you not only want but NEED Chaff Launchers if you want to make full use of it. Hellstrike Missiles are possibly the only choice it'll get its full use out of before it gets shot down, with bombs coming a close second. As for the other options, Missile Launchers will help thin out the Marines alongside the Avenger Bolt Cannon and can make decent tank hunters if you take Battle Servitor Control. Autocannons with Battle Sevitor Control can also work well if you're hunting rhino's and other light-mid vehicles, same with the Multi-Lasers (which are better at light vehicle hunting), though whichever option you pick don't expect this to survive long. *'''[[Warhound Scout Titan]]:''' Do you remember this is 30K, where Imperium tech was not a tale of slow degradation? Well, the pre-heresy Warhound comes with one extra Void shield and night vision for the same price as post-heresy one. Even though 6-th edition nerfed D-strength a lot (no more +1 on damage chart), a pair of Double Barreled Turbo Laser Destructors is still the go-to loadout, but due to 30k's all-marine environment, choosing the Megabolter or Inferno cannon actually makes some sense, especially with huge blobs of said marines. *'''[[Reaver Battle Titan]]:''' It's the Warhounds bigger, tougher, meaner and slower brother. Destroyer blast spam is still the preferable weapon loadout (especially with the points level you'll be likely using this guy at), but in 30K there's nothing wrong with choosing Gatling blaster (because fuck Marines) or a Melta cannon. Curiously it can take a Vortex support missile for a carapace weapon, you lose a lot of your average firepower, so compensate by getting something with more blasts instead of going all Strength, but the missile is capable of one-shoting any other lord of war (besides another Reaver) by removing D3 SP from super-heavies or just instakilling any other model (yes, even Primarchs) with no saves of any kind allowed. It's One use only, so use it wisely. *'''[[Warlord Battle Titan]]:''' Probably the biggest model FW will ever make, the Warlord is a walking engine of destruction.
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