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==Books== * As a brief preview of the game, Paizo released '''Starfinder: First Contact''' to showcase a few enemy statlines. * August 2017 saw the release of the '''Starfinder Core Rulebook''' as promised, making [[Paizo]] better at releasing books on time than [[White Wolf|some publishers]]. It has mostly everything you need to run a game, even if the character options are a bit bare out of the box. * October 2017 saw the release of the '''Alien Archive''', aka the [[Monster Manual]] for the game. This puts about two months between the release of the two books, so have fun either porting over monsters from Pathfinder or exclusively fighting humanoid opponents. Speaking of which, if the Races section hadn't clued you in, it's a lot looser on what can be allowed as a player character than most RPGs including Pathfinder. The book also comes with special equipment all the different NPCs use along with all the prices and stats. For example you can now buy a laser sniper rifle the cybercommandos use. Instead of opting for the vanilla bolt action. Along with many different magic, tech and hybrid items. Also includes rules for summoning outsiders via particular templates. ** '''Alien Archive 2''' saw a release on October 2018. More races, some of them nostalgic, some of them not, and a few of them being PCs. It also re-introduced Polymorphing. '''Alien Archive 3''' followed in August 2019, granting a template-based means to introduce animal companions via feats rather than using a class like the [[Ranger]]. * March 2018 released '''Pact Worlds''', a setting book that went more in depth into some of the central planets present in the main setting as well as some of the factions. Alongside some new races, there's also some new spells, themes, items, archetypes, and feats. ** An unexpected follow-up appeared in March 2020 in the form of ''Near Space'', which is a setting book that focuses on worlds surrounding the base setting, most important being the Veskarium. Alongside the lore is also a set of alternate racial traits and ability scores for native beings (Vesk, Skittermanders, Damais, Embri, Ghorans, Hobgoblins, Ijtkris, Osharus and Pahtras) as well as a list of new themes, archetypes, gear and spells. * August 2018 saw the '''Armory''' come out, filled with a literal fuckton of guns, swords, armor, and almost any other convenience possible (and a few you might not have thought possible). Chief among these are non-magical weapon mods, elemental weapons that can be used by low-level characters, a bunch of starter-accessible Solarian crystals, and genetic grafts of the magical and undead variety. Oh, and a few extra features for every class. * November 2019 was the release of the '''Character Operations Manual''', an equivalent of the Advanced Player's Guide that not only introduced three new classes (Biohacker, Vanguard, and Witchwarper) as well as actually providing stats for physical shields (which offer a passive AC bonus with a higher one only usable when you use a move action to focus the shield on one enemy), but they also provided alternate racial features for all core races as well as class features that replace parts of your class instead of just being talents. * May 2020 brought '''Near Space''', which covers the worlds of the Veskarium and a variety of cliche systems to visit. Some of the playable races from the Alien Archives get some more trait choices, and there's another batch of character themes and archetypes ranging from Bureaucrat to Assassin. * Around August 2020 copies of the '''Starship Operations Manual''' began appearing on shelves, although availability was inconsistent due to the year being 2020. As its name implies the SOM is a big pile of gubbins for starship combat, including spinal mount weapons, the archetypal "giant fuck-off cannon" complete with rules for orbital bombardment. * September 2022 released '''Interstellar Species''', which not only released the Evolutionist class, but also an array of alternate racial features and feats, plus the ability to create your own custom species. * '''Starfinder Enhanced''' is in the works for 2023, proposing to be a colossal rework of the CRB with a variety of new rules (including revised - or perhaps even ''Unchained'' rules for some classes, rules for narrative ship combat, scaling weapons so you aren't constantly swapping out weapons and revised rules for resolve) in the same vein as Pathfinder Unchained before it. Odds are that this will also be the first SF book to come out under their brand new ORC license. Just like its predecessor, Starfinder also has several prewritten [[Adventure Path]]s and one-shot adventures for GMs to use if they feel unoriginal enough.
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