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==Psychic Spells== *'''Warpath (4+):''' Friendly unit within 12" gains Stealth the next time they are shot at. This is vital because of how limited your protection is. *'''Crackling Bolt (4+):''' One enemy unit within 12" must test for dangerous terrain. *'''Headbang (5+):''' A friendly unit within 12" gains Rending on their next set of attacks, which can be pretty neat. *'''Death Bolt (5+):''' One enemy model within 12" takes a single AP 4 Deadly 3 hit. Pretty much all you can ask for when sniping a hero or heavy weapon. *'''Teleport (6+):''' One friendly unit within 12" can immediately move 6". This gives you a desperate escape button or possibly an easier charge. *'''Psychic Vomit (6+):''' Enemy unit within 12" takes 4 AP 2 hits. This allows you to flatten elites pretty quickly.
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