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=====Chimera===== Chimeras are, naturally, the magical hybridization of two or more creatures. Chimeras are difficult and magically expensive to create; as such, very rarely are chimeras made from intelligent races. Sorcerers usually make chimeras to act as super-powered servants, taking the best from two creatures to generate something greater. As such, beastmen are commonly used as a base for a chimera, or a powerful, non-intelligent monster, while humans tend to be avoided due to their personal autonomy. Within the D20, start with one of the core races (a beastman, dragon, or human), and then add one or more half-creatures from the sections below. If there are two conflicting values in half-races, such as for ability adjustments, only the best value is applied to the resulting chimera. Level adjustments, however, are cumulative. Chimeras have their soul's essence split equally depending on their corresponding parts (a human mixed with a golem and a troll becomes one-third human, one-third golem, and one-third troll). If a chimera wants to be created using a template other than one provided, it requires the GM's approval. Furthermore, excessive fusions should result in a distinctly "non-human" end result, which can have disastrous consequences when trying to socialize or traverse towns and cities. For example, Zelgadis Greywords, a chimera of human, troll, and golem, keeps his physical appearance hidden in public to avoid persecution. '''A player does not need to specifically be a chimera to play a half-race, but a half-race requires a base class to specify their heritage.'''
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