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====The Cavalry Classes==== * [[Cavalier|Rider]], for pretty much anyone who's associated with a vehicle or mount. World-conquering leaders, famous pirates... Even being an infamous slut (i.e. "riding" people) is enough to qualify a hero for this class. The ''actual'' most well-rounded class, tending towards balanced stats, good mixtures of class skills, and more Noble Phantasms on average than anyone else. As one might expect, their signature class skill is [[Derp|Riding]], which gives them innate know-how on commandeering any sort of vehicle. Prominent Riders include Captain Nemo, Edward Teach (Blackbeard), Saint Georgios and Odysseus. Riders beat Casters and have a disadvantage against Assassins, and true to form their stats and abilities tend to be the most balanced of the lot. * [[Assassin]], for the most legendarily dick-assed of dick-ass thieves. Per the "rules" of the original Grail War, an Assassin-class Servant is always one of the leaders of Hashshashin, all of whom took the name and identity of Hassan-i Sabbah. Because this would've meant an entire class would have a stupidly low pool compared to everyone else and lock out neat ideas (early information suggested Herakles would qualify), later entries retconned this to a unique feature of the Fuyuki Grail, with later entries introducing a wide variety of professional killers, martial arts masters, sneaks, and general murderers. Their signature class skill is Presence Concealment, which lets them turn invisible and not trip alarms, though actually attacking tends to break concealment... also rather like ''D&D''. They'd lose against most Servants in a straight-up fight, which is why they prioritize attacking Masters instead: even the highest ranks of Independent Action above only give a Servant a day at best if their Master croaks. Some examples of non-Hassan assassins include the Phantom of the Opera, Cleopatra, Mata Hari and Carmilla. Assassins have an advantage against Riders and are beaten by Casters, and their attacks and abilities make their team more likely to crit. * [[Wizard|Caster]], for anyone actually good at magic. Artists, scientists and writers get to come too; the class is technically the broadest in terms of qualifications, though if you didn't actually know magic [[nerf| you're probably going to have weaker class skills in exchange for whatever weird thing you can do]]. Mocked for being fucked in the meta, since four of the seven core classes get free Magic Resistance as part of the deal, but they tend to have the ability to really turtle up in exchange, making a fortress-hideout and magical items with their Territory Creation and Item Construction skills... not unlike 3.5 wizards, really. A couple random examples include Merlin, Mozart, Asclepius, Hans Christian Andersen and even a weird incarnation of Thomas Edison. F/GO Casters beat Assassins while being beaten by Riders, and usually trade out offensive power over buffing their teammates (Hell, most of the highest-tier servants tend to be Casters ''because'' of their buffs).
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