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=== Armies === Mortals:<br/> Magnitude: 5 (240 members, all Heroic)<br/> Drill: 4<br/> Endurance: 8<br/> Might: 2 (+1 from talismans, et cetera)<br/> Close Combat: 5 (4 Dex, 4 Melee, +2 Mace /2) Damage: 7 (4 Str, +10B Mace)<br/> Ranged Combat: 6 (4 Dex, 4 Archery, +3 Firewand /2) Damage 6 (12L Firewand<br/> PDV: 7 (Commander) +2 vs. Ranged (Shields)<br/> Armor: 5 (8L Perfect Lamellar, 4B stamina, 4B Armored Hide, Mobility -1)<br/> Other: Cheetah's Pace (+6 Dex for purpose of moving, +6 Strength for purpose of jumping, +3 dice to competitive running attempts, speed as horse-relay if dropped to all fours)<br/> <br/> [[campaign:ActsOfVillainy/Tinsinia | Tinsinia]], the Scorpion-Men<br/> Magnitude: 2 (6 members, each with 1 -0, 7 -1, 6 -2, 1 -4 HL)<br/> Drill: 4<br/> Endurance: 8<br/> Close Combat: 5 (4 Dex, 4 MA, 1 specialty /2)<br/> Damage: 2L (4 STR) + poison<br/> Poison stats: Damage 3L, Toxicity 3, Tolerance -/-, Penalty -5<br/> PDV: 6 (Commander), 4 (on their own)<br/> DDV: 5<br/> Soak: 3L/3B (6L/6B /2)<br/> Available Excellencies: First Athletics, Martial Arts, Presence. Second Resistance, Survival<br/> Available Charms: Form Reduction Technique (Abandon bodies to take the shape of scorpions), Hollow Out The Soul (With Willpower and Virtues at 0, they can burst free of mortal hosts), Landscape Hide (Can hide beneath sand or inside a human body), Landscape Travel (Treat sand like solid ground), Ox-Body Technique, Possession (Take over host by climbing into its body), Touch of Saturn (sting delivers venom, which persists after the charm's duration ends), Tracking (sense the movements of those that survive the sting), Weather Control (3 working together can make a sandstorm)<br/> Essence Pool: 85, Willpower: 9<br/> <br/> Mounted Troops<br/> Magnitude 2 (10 members, all riding Agata)<br/> Drill: 4<br/> Endurance: 8<br/> Might: 2<br/> Close Combat: 6 (4 dex, 4 melee, +3 Spear /2) (+1 vs. Non-Mounted)<br/> Damage: 5L/6L (4 Str + 5L/8L Spear)<br/> PDV: 5 (4 Dex, 4 Melee, +3 Spear /2)<br/> Armor: 5 (9L Articulated Plate, 2L Stamina, 4L Armored Hide, Mobility -3, Fatigue 2)<br/>
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