Editing
X-Wing/Tactics/Empire
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==TIE/ph Phantom== [[File:TIE Phantom 1.png|thumb|200px|right]] Introduced in the '''old''' old ''Rebel Assault II: The Hidden Empire'' video game and based on concept art for the Lambda Shuttle. Having origins in the V38 Assault Fighter, an early Imperial vehicle, it was the product of Palpatine's favored Moff who was tasked with creating a superior stealth fighter in response to the destruction of the first Death Star. Possessing shields, hyperdrive, and a resurrection of cloaking technology using the rare Stygium crystals. Unlike basically every other Imperial ship, the cockpit has life support systems allowing pilots to use a headset rather than the complete suit. It had one of the most advanced cloaking devices ever created although it required many of the systems onboard the ship to be shut down to function. It was extremely expensive, even more so than a Defender although the higher survivability and smaller numbers required to be an effective force made it a more attractive investment. Its production lines were short-lived however, as a single fighter stolen by a pair of Rebel lovers managed to destroy an ENTIRE FUCKING SUPER STAR DESTROYER and the only production facility, and as a result succeeding production lines were kept top secret and in limited numbers to prevent similar fuckups and to prevent the technology from falling into Rebel hands. The TIE phantom takes slippery bastardy to a whole new level. With 3 Attack Dice and stats that otherwise seem lackluster at 2 in defense, 3 Hull, and 2 Shields, the real power of the Phantom is in its Cloaking Device. For quite awhile they had almost destroyed the Rebel meta, making X-wings and B-wings rather dated in the fact that those ships just have an incredibly hard time getting the Phantom into arc while the Phantom can dance around and shred them like no other. Although its unprecedented firepower (In 1E, it was 4) and maneuverability have some players crying power creep, it has a tendency to fold under focus fire (even 4 defense dice will come up blank more often than not) and is temporarily crippled by the effects of Stress and Ion Tokens. It can take <s>Crew</s> '''Gunner''' and System upgrades. While it's cheaper than the Defender, the Phantom is still an investment since you now have to factor in how you're going to protect it. Target mitigation is very important here. Collision Detector is a great choice for the Sensor slot. You can decloak through obstacles and ignore their effects entirely twice per game. ===Stealth in space=== *When Cloaked, the Phantom becomes a bitch to hit with a +2 boost to agility. *Upon Decloaking (which happens before anyone reveals their move) you boost straight forward at speed two or Barrel Roll with the speed 2 template. Since this happens before anyone reveals their movement, and does not count as an action, you can slip out of danger or into a prime firing position to let forth with 3 attack. *''Stygium Array'' (now built-in!) lets you get an Evade Token upon Decloaking. If you still have that token at the end of the round, you can spend it to recloak. *Juke and Outmaneuver are both effective choices for the Talent slot. *The Phantom's base Agility of 2 makes Stealth Device not super-expensive, but lets you roll 5 defense dice when cloaked. <gallery> Image:TIE Phantom Mini.jpg|A TIE Phantom mini, and custom paintjobs depicting cloaking. Image:TIE Phantom Cockpit.jpg|It's a 106 parsecs to Tatooine. We've got full tank of gas, half a pack of deathsticks, it's dark out, and we're wearing stormtrooper armor. Hit it. Image:TIE Phantom 2.png </gallery> ===Pilots=== *'''Imdaar Test Pilot:''' Middling Initiative of 3. You can fit 4 of these guys in a list if you feel like it. *'''Sigma Squadron Ace:''' A small squadron that was deployed against Rebel patrols as a test to Darth Vader of the effectiveness of the Phantom, which while successful, lead directly to the loss of the facility that produced them. Higher cost, Initiative, and a Talent slot. *'''Echo:''' A character with no backstory, confirmed in an FAQ to be female. Same stats as Sigma Squadron Ace, but she ''makes'' the Phantom. When doing the fancy Decloaking maneuver, Echo uses the 2 banking template instead of the straight one giving her a much better choice of movement options. Holds the title for slipperiest ship in the game. *'''Whisper:''' Initiative 5, after performing an attack that hits, get assigned an Evade Token. Can decloak, get an evade, focus, shoot, get a second evade, and maybe recloak.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information