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==HMP Droid Gunship== A ship stated to be capable of strafing runs. It has a 180Β° firing arc, 2 attack, 1 agility, 5 hull, 3 shields. The Networked Aim ship ability prevents an HMP from spending its target locks on rerolls, but can reroll one die per allied lock on the defender. But the real cheese is the Repulsorlift Stabilizers, which let the Gunship [[Bullshit|'''sidestep''']]. Weirdly it has a crew slot which makes it the cheapest crew carrier in the entire CIS by a long shot. Grevious can make the HMP a lot tankyer, while the [https://vignette.wikia.nocookie.net/xwing-miniatures-second-edition/images/e/ed/Swz30_palpatine.png/revision/latest?cb=20190225182606 Senate] make a cheap~ish command boat. ===Pilots=== *'''Baktoid Drone:''' Init 1 generic. Due to network aim and having access to Calculate munitions the baktoid drone is easier to handle then other low initiative bombers since you don't run into the issue of enemy ships being to far to target lock and then wandering into range later. C *'''DGS-047,'''''Adaptive Intelligence:'' Init 1, after you attack you can get a lock if it's in your 90 degree arc, important since the HMP has a 180 arc naturally. It can also give a strain if there in the bullseye but that's tricky for a ship with 1 init to ensure, consider that a nice sometimes and take it for that target lock. When it comes to shooting it's high initiative first, so with other HMPs this can not get a bonus target lock for them to use in the same phase, meaning this effect is delayed until the next turn. *'''Geonosian Prototype,'''''Devastation protocols'': As a 'Geonosian' variant this version of the HMP synergies very well with the Nantex, allowing the removal of a tractor token in order to reroll 2 attack dice, and since the Prototype has lower init then all but Gorgol that means the other Nantex will all get the benefit of -1 defense the defender has for being tractored. This also means that the Prototype works best with some kind of Cannon or Missile so as to throw out more dice to make that reroll matter, like the missile pods. However, the Nantex can do it's tractor tricks only with an expensive talent upgrade so getting more then a few ships out will be tricky. Maybe splash one into a swarm for a bit of missile support but more then that cost you in terms of number of ships. Aside from that the Prototype is also the onlyHMP that has two cannon mountings, swapping out the crew and device slot for them. With two mountings the synced laser cannons seem to be the direction your intended to go, but as the cheapest cannon platform you have, feel free to experiment. *'''DGS-286,'''''Ambush Protocols'': Where the Prototype worked with Nantex, 286 fits in nicely with a swarm of Vultures and Hyena's, where it's able to take a calculate off one one of them. Combine with a Kraken relay and the loss of one calculator will not be a problem. Additionally the swarm can target lock giving 286 rerolls, while still having the calculate from last turn. As a bomber it does directly compete with the cheaper Hyena, but for that price you get rerolls for target locks, an extra missile slot, and a crew slot. If you just want a missile/torpdo launcher go with another Hyena but for some utility with your dakka DGS-286 will go far. *'''Onderon Oppressor,'''''Atmosphere attack module'': int 3, barrel or side slip when stressed gain a calculate. Powerful? Yes. Now that there is a Calculate launched missile the Oppressor can barrel roll to a bulls eye, get a calculate and unleash a missile barrage, for the cost of one stress. The oppressor must be combined with missile pods to allow this combo, which while expensive can give a lot of firepower from unexpected angles. *'''Separatist Predator,''': int 3, Generic
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