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==Tactics== The Sisters of Silence are the ultimate anti-psychic units outside the Culexus Assassin and a properly kitted Hereticus Inquisitor. But one thing they don't have is the cheapness or flexibility a squad of 5-10 Sisters have. :Ask yourself this: what is going to serve me better, a 5 or 10-sister squad providing anti-psyker over your army, or a Culexus that can start much closer and totally ruin any Psyker's day? It's only a 10 point difference between a Culexus assassin and a 10-sister squad, though they've both got their own advantages and drawbacks. :If the enemy army isn't that reliant on Pykers, you're better off with the Culexus. They're harder to kill than your average Sister squad (having fewer Wounds but being harder to hit and also having an Invuln) and they're also better than the Sisters against armies that don't have Psykers thanks to this. The Sisters on the other hand, using the Null Maiden Detachment can shut down the entire table as far as Psychic Powers go, and against certain armies (notably Tzeentch, Eldar/Ynnari and Imperium armies that like abusing Inquisitors/Astra Telepathica) they'll perform far better since a minimum size unit costs far less than a Culexus, comes with a Dedicated Transport (Assassins aren't too mobile past the initial Infiltrate) and you can have a lot more of them going around the field at a faster pace because of this, allowing you to do things that are beneath Assassins like capture objectives. ::That being said, the Culexus can't hold a candle to a Vigilator Squad when it comes to wreaking shit in close combat, so you've got a trade-off to make there in terms of survivability as opposed to a meat grinder. Here are some tips and tactics provided by Games Workshop themselves: * To fill a gap in a larger army (like Space Marines, Guard, Ad Mech), keep them as buffer zones to block enemy elite units who get Psychic powers cast on them (Screamers, Bloodletters, Space Marine Bikers, Tyranid Carnifexes/Warriors). * Melee goodness. Take a 10-girl squad of Vigilators. For the same price as a kitted out 10 man Marine squad, they'll strike at I5 with S4 AP2. Make sure to give them a Venerable Land Raider from the Custodes. With new ally rules FAQ blocking allied units deploying in different detachment transports, just deploy outside the tank, then turn 1 embark and flat out forward! * Shut down the enemy's psychic phase. Take the Null-Maiden Task Force, 3 Squads of 10-women Prosecutors, and piss off that Daemon Summoning/Grey Knight/Librarius Conclave cheesing player as your Psychic abomination range is increased dramatically. [[Category:Warhammer 40000 Tactics(7E)]]
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