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Warhammer 40,000/9th Edition Tactics/World Eaters
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===Elites=== *'''Eightbound:''' Khornate Possessed! Except with eight daemons in their bodies instead of one. The reason they got bigger better dudes than regular possessed like the Death Guard or Word Bearers? [[Primaris Space Marines|We know exactly why.]] They're making some serious work though, as each one is S6 with some deadly eviscerators with AP-3 D2 that give extra attacks while the champion is armed with Dual Lacerators (high damage) or Heavy Chainglaives (high attack volume). ** Comes with a strat for early strategic reserves, but itβs incredibly situational and you still need to pay CP to put them in reserves. *'''Exalted Eightbound:''' Khorne ''Greater'' Possessed! While only stuck with a 3+ save, they get S6 T5 to make them even deadlier in a fight, especially with their own Chainfists which are every bit as deadly as their terminator brethren's with S+3 AP-4 D2 without any penalties to hit. With a 4++ and Warp Strike, you can pop these bad boys 9β from someone and have your opponent panic as they are unable to fall back from combat. Even better is if you give one of them a second fist, [[Rip and Tear|making them D3 and capable of eradicating Custodians in one swing.]] *'''Chaos Terminators:''' Unlike the Death Guard and the Thousand Sons, it appears that the World Eaters will not be receiving their own unique brand of terminator goodness. Which is dumb as fuck, because Red Butchers exist ''in the lore'' and have been represented as a stratagem upgrade. The only change is that they get one extra attack, and still have the same [[fail|schizophrenic wargear options from CSM that ruined their versatility and removes any stronger melee weapons you would otherwise have in a melee-focused army.]] **Uniquely among a melee-only army, the terminators are your only source of rapid-fire weaponry since they have Malicious Volleys. While it still blows that they lost a lot of things, this makes their combi-bolters and other combi-weapons probably the most useful weapons they have. *'''Helbrute:''' The obligatory Helbrute, same as the DG and TS. *'''Chaos Contemptor Dreadnought<sup>Forge World</sup>:''' *'''Chaos Deredeo Dreadnought<sup>Forge World</sup>:''' *'''Chaos Leviathan Dreadnought<sup>Forge World</sup>:''' *'''Decimator<sup>Forge World</sup>:'''
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