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====Mordekai's Judgement (Combat Patrol)==== <div class="toccolours mw-collapsible mw-collapsed"> A bit...confused, as it's giving you ways to stand stiff but little benefit to fighting back and no morale help. <div class="mw-collapsible-content"> <u><b>Composition</b></u> 1 Chaplain Mordekai, 5 Intercessors, 3 Inceptors, 1 Redemptor Dread *'''Chaplain Mordekai:''' A Primaris Chaplain that keeps the +1 to wound in melee but not the single-use curing of battle-shock. Pretty much exists to keep the Intercessors from being fucked in melee. *'''Intercessor Squad:''' They exist. They lost their ability to keep units capped. *'''Inceptor Squad:''' Come for the surprise assaults with their twin bolters. The loss of your ability to land closer to enemies doesn't change too much since they weren't going to fight anyways. *'''Redemptor Dreadnought:''' The only plasma in an army traditionally focused on plasma. Fortunately, this plasma cannon can destroy any squad without needing to overcharge and has a gatling cannon to blast away any stragglers. Sadly, this has no damage reduction, making any meltas and power fists a very real threat. <u><b>Secondary Objectives</b></u> *''Endless Hunt:'' 3 VP each turn where you get your Intercessors on an objective outside your DZ, upped to 4 DZ if it's within the enemy DZ. *''Archaeotech Reliquary:'' Your enemy marks one objective. Score 10 VP if you score it like the average [[Blood Ravens|magpie]]. <u><b>Stratagems</b></u> *'''Fortitude of the First (1 CP):''' One {{W40kKeyword|infantry}} unit gets cover against any enemy shooting. *'''Resolute in Duty (1 CP):''' One {{W40kKeyword|infantry}} unit gains +1 to OC. Excellent for making your Intercessors snatch objectives out of the enemy's grasp. *'''Teachings of the Lion (1 CP):''' One {{W40kKeyword|infantry}} unit can shoot or charge after falling back. <u><b>Enhancements</b></u> *''Stoic Exemplar:'' Enemies who charge Chaplain Mordekai's squad take -1 to wound on that fight phase, which is pretty iconic for a chapter defined by their stubbornness. Doesn't help them fight back though... *''Zealous Wrath:'' Chaplain Mordekai's squad can re-roll advance and charge rolls. Better to use if you're being more aggressive. </div> </div>
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