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===Weapon Enchantments=== '''Divine Judgment''' 80pts. Lance only, adds devastating charge (multiple wounds d3+1) and becomes magical attacks. A steal at 80 points and in an army that should plan on charging anyways, this gives you an average 3 wounds per attack on the charge. '''Tristan's Resolve''' 50pts. hand weapons only. +1 str, ap, and attacks. After determining the number of successful hits (not wounds) with this weapon, you may discard one of those hits and instead destroy a weapon enchantment carried by the hit model. A good general buff and makes your character a monster to be in combat with because he not only will slam like a KoE character, but will also cripple enemy characters. '''Wrymwood Core''' 40pts. Lance only, the wielder gains a beefy breath attack and attacks with the weapon gain flaming attacks and magical attacks. A great general enchantment.
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