Editing
Nasuverse
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====The Knight Classes==== * [[Fighter|Saber]], for swordsmen. "Saber" is a class and not a weapon because Nasu probably did an Engrish and thought the -er ending meant it was a name for someone trained in swordplay the same way archer is a name for someone who does archery. Considered the "strongest" class, mostly because it's well-rounded and heroes who qualify tend to be pretty strong and well-known, or the strongest incarnations of themselves. Among the most bloated of the classes, but some notable examples include Sigurd, Gawain, Rama, Julius Caesar and Lancelot. In FGO, Sabers beat Lancers and are in turn beaten by Archers, and focus on sudden burst damage through critical hits. * [[Lance|Lancer]], a class for fast guys with long poking sticks. Lancers are commonly drawn from Gaelic myth. Their being Irish is something fans take the piss out of really often, because most of them have absolutely horrible luck. Despite the name, [[Derp|most, if not all, of the servants summoned as this class technically use]] [[Spear]]s and [[Polearm]]s rather than proper jousting lances (hell, out of the 40 or so Lancers available in F/GO, only ''two'' of them use actual lances, horseback and all, and they're technically the same (wo)man). Some other potential Lancers include Percival, Romulus, Hektor and Leonidas. Strong against Archers and weak against Sabers. * [[Ranger|Archer]], the biggest meme of a class. The Archer from the first entry in the series spends most of his fights dual-wielding swords, and the Archer in the prequel doesn't even use a bow, preferring to fire swords as projectiles with magic. To Nasu's credit, Archers introduced in later titles would actually use bows (and in a couple of cases, a sling or a crossbow) as per their class title, and lore introduced in F/GO would acknowledge the growing prevalence of firearms. Still, the meme persists as it also includes the likes of [[Wat|jewelry-throwers, dolpin trainers]], and [[Dakka|Nerf Gatling Guns]]. Their signature class skill is Independent Action, making them less-reliant on their Master sugar momma/daddies for magical energy and better able to operate off on their own. The only catch is that this makes Archers more likely to work on their own agendas with or without their master's blessing. Aside Gilgamesh, some other noteworthy Archers are Tristan, Arjuna, Robin Hood and even Billy the Kid. F/GO sees Archers beat Sabers and get beaten by Lancers, and their abilities mean that their crits hit harder compared to other classes.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information