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Campaign:NEWSPAPER GAEM/Ten-Feathered Pen
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=== Colleges === * '''The Sorcerer:''' *** The Sorcerer is one of the Exalted and a Prince of the Earth. He displays goods of the ''magical materials'', a ''caste mark'' and ''regal bearing''. He wears ''armor'' and carries a ''daiklave''. :''Invincible Essence Core, one Endurance:'' Ten Pen may reflexively block any effect that lowers his permanent Essence, causes him to lose his memory or makes him lose access to spells, Charms, Combos or Abilities, except for pattern bite or the weakening effect of his Greater Sign. :''Prince of the Earth, one Endurance per scene:'' Ten Pen has many peers but no superiors. +3 dice to all social rolls with the un-Exalted, so long as he acts the part of an Exalt. This implies no sense of superiority. :''Seer, variable Endurance:'' If Ten Pen takes part in astrology to determine or plan the future with another Sidereal, he may spend any amount of Endurance to give bonus dice to the attempt. * '''The Mask:''' ** The Mask wears ''clothes of soft fabric'' and a ''mask to conceal his face''. He is ''quiet'', and he ''does not announce'' himself. The Mask ''clings to sacred places'' and lingers around manses and demesnes. :''Privacy-Enhancing Gesture, one Endurance:'' The area within (Essence x10) yards of Ten Pen becomes proof against supernatural scrying, teleportation and other forms of intrusion. This includes observation using the Everywhere and Nowhere Technique. :''Foot Treads No Twig, one Endurance, one Paradox die:'' Ten Pen may reroll a single (Dexterity+Stealth) roll before it’s compared to an enemy’s roll. :''Everywhere and Nowhere Technique, one Endurance, three Paradox dice per week:'' Ten Pen can conceal himself in the most unlikely of places—between raindrops, between the moments of the hour and behind the curtains on a dusty stair in a faraway town. Ten Pen eats by dining on the food of others when they look away, and sleeps only in the secret places that the Division of Secrets salts across the Tapestry as safe houses. None can see him, but he sees much. In any place where there are shadows and he is unobserved, the character can instantly disappear. So long as he persists in this furtive existence, she avoids all legal, bureaucratic and official scrutiny. Those attempting to deliver summonses to him are powerless without supernatural tracking, and those attempting to find him must beat his (Intelligence + Occult) roll, with his (college + Essence) added as automatic successes. This existence of supernatural occultation is demanding, and he has just seven free hours per week to spy and observe on those within a number of miles equal to his Essence, so long as those places are not proof against scrying and supernatural intrusion. * '''The Treasure Trove:''' ** The Treasure Trove carries ''a book of wisdom'' and wears ''scholar’s robes''. She is ''poor'' in terms of money but ''educated'' in formal learning. The Treasure Trove is deeply ''impractical'' but means well. :''Stab the Seer’s Eyes, one Endurance per season:'' Ten Pen is instantly aware of any mortal astrological reading about him and can cause it to give any result he pleases. :''Dismissive Scholar’s Sniff, one Endurance:'' Ten Pen may always appeal to an authority yet unread. He may add his Essence to a Lore or Bureaucracy roll, provided he is arguing with one whose Lore does not exceed his own. :''Professional Mien, one Endurance per month:'' Those around Ten Pen will treat him as if he were cultured and educated and turn to him to resolve linguistic disputes, solve difficult problems and so on. This is an Illusion effect. Ten Pen may add his Essence to Presence or Socialize rolls, but only if his Lore is higher than the target’s Intelligence.
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