Editing
Codex - Orks Angry Greenskin Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The Power of the Waaagh!== ===Primaris Power=== '''Frazzle... Warp Charge 1''' ''Frazzle'' is a '''nova''' power with the following profile: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 9" | 6 | 3 | Assault 2D6 |- |}<br style="clear: both; height: 0px;" /> '''1. ’Eadbanger... Warp Charge 1''' ''’Eadbanger'' is a '''focussed witchfire''' power with a range of 24" which does not require a To Hit roll. The target suffers a Wound with no armour or cover saves allowed. '''2. Warpath... Warp Charge 1''' ''Warpath'' is a '''blessing''' that targets the Psyker. Whilst the power is in effect, all models in the Psyker’s unit that have the ’Ere We Go special rule gain the Rage and Fearless special rules. '''3. Hand of Gork... Warp Charge 1''' ''Hand of Gork'' is a '''blessing''' that targets the Psyker and its unit. Remove the unit from the board. It then immediately arrives using the rules for Deep Strike anywhere on the battlefield. '''4. Waaagh! Lance... Warp Charge 2'''' ''Waaagh! Lance'' is a '''Beam''' which does not require a To Hit roll it has the following profile: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 18" | 10 | 2 | Assault 1 |- |}<br style="clear: both; height: 0px;" /> '''5. Power Vomit... Warp Charge 2''' ''Power Vomit'' is a '''witchfire''' power which does not need to roll To Hit, it has the following profile: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | Template | 7 | 2 | Assault 1, Torrent |- |}<br style="clear: both; height: 0px;" /> '''6. Foot of Gork... Warp Charge 4''' ''Foot of Gork'' is a '''Witchfire''' power which does not need to roll To Hit but scatters as normal, it has the following profile: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 24" | 10 | 2 | Assault 1, Large Blast, Barrage, Gork’s Warpath |- |}<br style="clear: both; height: 0px;" /> ::'''Gork’s Warpath:''' After resolving a psychic shooting attack witht this special rule roll a D6 and consult the following table: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! D6 ! Effect |- | '''1 Slipped''' | Your opponent may resolve an additional attack with the profile above upon any of your units as if he was controlling the caster, this attack may be resolved against the caster if your opponent wishes. After resolving this attack nothing further happens. |- | '''2-3 Wanders Off''' | Nothing further happens. |- | '''4-6 More Stomping!''' | You may resolve the psychic power again against a new unit which the power has not already targeted. After resolving this attack roll a D6 and consult this table again. |- |}<br style="clear: both; height: 0px;" /> [[Category: Angry Codices]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information