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Realm Guard and Mercenaries
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==Beleth Corpse Corps== Under the pale light of a rotting star, the world of Beleth languishes in a perpetual half-night, its distant past as an Agri World buried under mountains of stinking waste and toxic fire. One of many playgrounds to the illustrious flesh-shapers of the Behemoth Guard, Beleth exists in its current state for one purpose and one purpose only - to put the waste products of a galaxy at war to good use. The vast ranks of the dead, both friend foe, are delivered to Beleth in the hundreds and thousands of tons, dumped across its surface for the skittering mechano-servants that staff the world's flesh-fields to pick at and measure, sorting the chaff from the grain. For those that fit their standards, death will not be a peaceful slumber, but a nightmare. Bodies are merged with arcane galvitic technology by the thousand, their atrophied muscles and silent veins crackling with sinuous arcs of electricity and filled with terrible adrenal concoctions. Recalled into a state between life and death, the Corpsmen of Beleth are fitted with a neural interface that fills their decaying minds with a near-simulation of the world around them, the present becoming conflated with their pasts, the battles of their previous life overlapping their new existence. Possessed of the tireless fortitude of dead flesh and filled with manic fervour by the nightmare universe projected into their minds, these unfortunates fight and die with a terrible, desperate ferocity that has proven enough to overwhelm the most steadfast of foes. If they are lucky, to be struck down on the battlefield is a mercy, finally allowing them the rest they have been denied. If not, and the Legion recovers them, they can always be sewn back together and plunged once again into the fray.
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