Editing
Warhammer 40,000 9th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Codices== *'''Necrons''': Adds the [[Szarekhan Dynasty]] along with rules for custom Dynasties, Command Protocols, and features for Crusade. Cryptek specializations are making a comeback, and they can take special relics on top of the faction's basic relics. *'''Space Marines''': Adds Crusade features and consolidates rules introduced in Psychic Awakening (e.g. upgrading a Chaplain to a Master of Sanctity now costs points instead of requiring a Stratagem). Also of note is that in the first time in a very long time (if ever), all space marine chapters have been made to remain at a standard by merging the various first founding chapters who had variant armies into just supplements. **'''Blood Angels''': Includes all the unique bloody units (alongside a big buff for Death Company Intercessors) as well as providing new benefits for marking your HQs to the Death Company. Oh, and there's some stuff for the [[Flesh Tearers]] as well since they were there. **'''Dark Angels''': Includes all the unique secret-y units as well as providing a means to make any Monowing army viable. Deathwing in particular are now almost as tanky as the Death Guard. **'''Space Wolves''': Includes all the unique wolfy units (including a new [[Reiver]] variant) as well as merging the sagas into mini-objectives that are tied to Warlord traits. **'''Deathwatch''': Now as an add-on to the Space Marine codex, the Deathwatch saw a lot of changes, two of the most important being the massive <s>reworking</s> nerf to the Special Issue Ammunition, the changes for kill team formation and the addition to a ton of units from the regular SM codex that they couldn't take before for some reason. **'''Black Templars''': A bit of a surprise to see them released so late after the other Codex Chapters. So far they've announced a primaris-ification for all their unique stuff, so new models came for the Emperor's Champion, Helbrecht and Grimaldus. Also of note is a new Primaris Crusader squad, which might be the first-ever example of Primaris Scouts. They also included new models for the Castellan and Marshal, which they designed with the old-school nostalgia in mind and made to work for either Primaris of Firstborn marines. *'''Death Guard''': It's uncertain how much this will be tied to the main CSM codex, as there's no solid release date for the core CSM. Includes rules for contagions (debuff auras in a new wrapper) that your army can now spread around, as well as a rework on how your forces are tanky. *'''Dark Eldar''': Consolidates the massive rework made by Psychic Awakening by integrating the custom factions and obsessions. *'''Adeptus Mechanicus''': Presumed to follow up with the Warzone Charadon funtimes. Sadly, the Book of Rust didn't provide much aside from the gifts provided to Forge World Metalica. Confirmed for a new model is the Skitarius Marshal, a leader-type unit for the Skitarii, while the Technoarchaeologist is a generic version of a [[Blackstone Fortress]] character. Also making a return from 7E are the Doctrina Imperatives that the Skitarii used to rely upon. *'''Adepta Sororitas''': Somewhat to be expected after seeing the new stuff 9E teased for the Sisters. So far, the new units are slated to be the ever-memeable [[Paragon Warsuit]] (including a unique character), the Palatine, a sister carrying a special banner (a unique character), the shield-bearing Celestian Sacresants, and the <s>Predator</s> Castigator battletank. Also included after getting the shaft in Psychic Awakening is rules for custom orders. *'''Orks:''' Having been teased here and there, the Orks got another hefty buff with pretty much getting T5 and boyz getting AP-1 choppas. The Beast Snaggas are also looking to be a powerful new addition, granting a 6+ invuln of swoleness and having an edge vs monsters and tanks as well - they've effectively become their own mini-faction like the Speed Freeks before them considering how they got their own boxset upon the codex's release. In its unquestionable wisdom, the glorious overlord GW has also decided to make a version of the new Orks codex with unique cover art exclusive to the extremely limited Beast Snaggas boxset at launch...before releasing it again a month later, after everyone's already seen the obvious flaws of the codex. *'''Grey Knights:''' Because of their unique organization, it's pretty obvious as to why they weren't grouped into the rest of the loyalist marines. Mostly unchanged from last edition, though Castellan Crowe got a fancy new model. Incidentally, there was also that teaser for them... *'''Thousand Sons:''' The other half of that teaser abovementioned. Apparently generic Chaos is getting btfo, with the Sons of Magnus getting their codex before the general army as well. There's already talk of a new HQ called the Infernal Master. Unlike the Death Guard, they got to keep the Dark Hereticus discipline (But with a few new spells and some renames). *'''Adeptus Custodes:''' First part of the "Shadow Throne" box. Alongside all the other rules, they announced a new hero called the Blade Champion as well as the Knight Centura. The latter is particularly of note as this alongside the re-shuffling of the existing Sisters of Silence units means that you can make a full detachment for them...with an extremely limited set of rules when compared to the golden bananas. *'''Genestealer Cults:''' Other half of the "Shadow Throne" box. They're getting a new hero called the Recductus Saboteur, who might be their super-special arsonist hero. While the codex doesn't have faction-appropriate rules for various hijacked IG vehicles, there is a rewrite for the Brood Brothers rule that let you do so. *'''Tau Empire:''' Billed for January 2022, making it the first xenos codex of the year. From what we know, there won't be much for models and lore aside from a new model for [[Darkstrider]], the rules are seeing the Tau getting more than a small heaping of boosts by letting battlesuits shoot in melee and some rewrites to their Mont'ka/Kauyon system. The worst nerf they suffered is that universal overwatch has also meant that For the Greater Good has been wiped. *'''Craftworld Eldar''': One half of the 2021 Advent Engine. The Eldritch Omens boxset's reveal has essentially opened the floodgates for a ton of new molds, from the multi-piece Autarch returning most of his/her weapon options to new Rangers and a completely unit in the form of Shroudrunners: a jetbike ridden by two rangers, with one sniping. Outside of Eldritch Omens, Eldar continued to receive some much-needed love in the form of a brand new plastic update to their Guardians (with completely plastic Storm Guardian bits), Dark Reapers, Shining Spears, Warlocks and the complete overhaul of the Autarch as well as making Maugan Ra the second Phoenix Lord to receive the plastic update. Last, but not least, the Avatar of Khaine received a ''massive'' update (literally) with a pristine new plastic model, complete with three different head options and dealers pick on whether his Wailing Doom takes the form of a sword, spear or axe. The Eldar's new Battle Focus heralds the return of the old jump-shoot-jump shenanigans while Strands of Fate gives you the ability to store some natural 6s for moments where you need them. **This codex would also roll the '''Harlequins''' back into the Craftworld codex while also giving a sizeable rework to the '''Ynnari'''. *'''Tyranids:''' As part of the announcements at ITC 2022, a teaser for a new Nids Codex was dropped as well. It's clear that with this sudden announcement that they're trying to stall the CSM even harder than they've already done, but we've yet to see if anything from Warzone Octarius will hold or what will get robbed again for the sake of "balance". Previews so far show an impressive number of much-needed buffs, as well as the triumphant return of the [[Parasite of Mortrex]]. *'''Imperial Knights:''' Announced during the lead-up to Adepticon 2022. While psykery remains off the table, some of the leaks do give a priestly form of reinforcement. *'''Chaos Knights:''' Announced during the lead-up to Adepticon 2022. Already announced are the Knight Abominant (A psychic knight equipped with a Volkite cannon that the dark mechanicus just managed to still keep around and tentacle flail) and War Dog Karnivore (Full-melee armiger with chainsword and claw) *'''Chaos Space Marines''': Another hotly-anticipated codex, especially due to the massive treatment given to their loyalist brethren. The second Warzone Charadon book was supposed to make CSM-Daemon armies more tenable, but it came with the huge caveat of requiring [[Be'lakor]] to lead as well as limiting the effectiveness of the various marks, hampering any hopes the chaos-addicted had. Also not helping is how the only real CSM updates the book gave was simply errata from the various supplements last edition showed. However, with the 2021 Advent Engine wrapping up with Eldritch Omens and the Adepticon 2022 trailer, their time might finally come mid-2022. Warhammer Fest 2022 confirms a hefty expansion to the cultist forces with a few new units (enough to potentially make their own detachment as a sort of Lost and the Damned lite), the addition of the new models from Kill Team as upgrade choices, a new set of Possessed, and the confirmation that the new AoS Daemon Prince is indeed cross-compatible with 40k by having some power armor bitz. **What came was...weird. While the CSM got their much-anticipated stat bumps, their rules are a copy-pasted combat doctrine-like system, you are now very constrained to the existing legions and warbands with even the minor warbands getting the axe while the rules for Khorne Berzerkers (who have no codex to draw reference from) have been unceremoniously dumped into a White Dwarf. Also gone are the customization of various units (Chaos Lords, Chosen, Terminators, etc.), completely useless cultist rules that make them [[FAIL|the worst unit in the entire game]], and a lack of quality control not seen since [[Robin Cruddace|5th Edition Tyranids]] *'''Chaos Daemons:''' Confirmed to be next after Chaos Space Marines, the daemons are now getting separate <s>Invulnerable</s> special snowflake ''unmodifiable'' saves for melee and shooting; what makes it different from invulns? Well, if [[Grey Knights|you]] [[Tau|have]] rules to ignore invulns, ''[[Bullshit |these aren't,]]'' so get fucked. They also got a ton of statline reworks that sadly saw the Daemonic Loci vanish from existence. Alongside all the other updates, this seems to be including the Be'lakor-exclusive Regiment of Renown from Warzone Charadon. Warp Storms also make their big return, but now as something you can trigger and not bound to any random table of FUN*. *'''Leagues of Votann:''' HOLY FUCKING SHIT, [[Squat|SQUATS]] [[What|ARE OFFICIALLY RETURNING TO 40K]]! A reveal that took all of us by surprise, especially since their first teaser trailer was released on April Fool's Day. What came was...[[OP|utterly broken]] [[Skub|beyond all comprehension]] to the point that GW had to publicly apologise and slap on errata for the army before the codex even hit shelves. *'''Imperial Guard:''' By the end of 2022, and several previews worth of models and reveals, the codex for Astra Militarum finally comes out in November along with the Cadia Stands Boxset. Gone are the traditional regiments, veterans, legendary heroes such as Yarrick and Creed, for the line must be held regardless. Thankfully their customizable regiments and varied selection of strong relics and upgrades gives them the power to take on anything that comes their way. [[Skub|Or, at least until the next edition…]] *'''World Eaters:''' Confirmed with Warhammer Fest 2022. Only a matter of time considering that God-exclusive armies have proven their worth in the two editions since, to say nothing about how it fared for [[Age of Sigmar]]. Khorne Berzerkers will be getting new models along with a new set of terminators filled with daemonic fury as the Lord Incovatus sees a return of Chaos Lords on Juggernauts riding into battle. More importantly, [[Angron]] makes his big return to 40K, finally getting a daemon model along his ascended brothers.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information