Editing
Warhammer 40,000/Tactics/Kill Team(8E) Chaos
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===CSM Tactics=== *'''[Core] Beseech the Gods (2CP):''' In true Chaos fashion, this can either turn a unit into a [[rape|rape train with no brakes]], or [[fail|insta-gib them before the battle's even started]]. At the start of the first battle round, pick a unit and roll a D6. On a 1 the unit suffers D3 mortal wounds. On a 2+ add 1 to hit and wound rolls for that unit until the end of the battle. You can only use this once per battle. Amazing on the model you use it on, and pairs well with other stratagems/specialisms, but will leave you with no CP for the first turn, and again, will fuck you over if your roll is a dud. (You want this on a heavy bolter. Just do it.) *'''[Core] Daemon Spirit (2CP):''' Pick an enemy unit within 1" of your leader at the end of the Movement phase and roll a D6. On a 4+ that unit suffers 1 mortal wound. Expensive, but good in a pinch when you need to clear away or wear down one of the models you charged (or charged you!) *'''[Core] Fury of Khorne (2CP):''' Pick a {{W40kKeyword|Khorne}} model from your kill-team that is within 1" of an enemy model at the end of the fight- it can immediately fight again. *'''[Core/Elites] Veterans of the Long War (2CP):''' Use this tactic when you choose one of the Chaos Space Marines from your kill-team to attack in the Shooting or Fight phase. You can add 1 to the wound rolls for that models attacks that target {{W40kKeyword|IMPERIUM}} models until the end of the phase. **Would be really good if not for the fact that it comes at 2CP, plus you have other ways of getting +1 wound, mostly via the ''Demolition'' specialism. **Elites updated this to also include Terminators. *'''[Elites] Teleport Strike (Reserve) (1CP):''' Use at the end of the movement phase, bring in up to 3 {{W40kKeyword|TERMINATOR}} models from reserves anywhere more than 5" from an enemy. *'''[Annual2019] Temptations of Power (1CP):''' Use at the start of a round. Pick one chaos mark - until the end of the round all unmarked models in your team have the chosen mark. *'''[Annual2019] Blessed With Resilience (1CP):''' Use at the start of the Movement phase. Pick a {{W40kKeyword|NURGLE}} model from your team - add 1 to that models Toughness until the end of the round. *'''[Annual2019] The Price of Heresy (3CP):''' Use at the start if the Morale phase. Pick a {{W40kKeyword|CHAOS CULTIST}} from you team that is within 3" of an unshaken {{W40kKeyword|CHAOS SPACE MARINE}} in your team. That '''CHAOS CULTIST''' is taken out action - until the end of the phase all other {{W40kKeyword|CHAOS CULTISTS}} that can draw LOS to the {{W40kKeyword|CHAOS SPACE MARINE}} automatically pass Nerve tests. *'''[Annual 2019] Endless Cacophony (2CP):''' Use anytime during the Fire at Will portion of the Shooting phase when its your turn to pick a model to shoot. Choose a {{W40kKeyword|SLAANESH}} model from your team that has already shot - they can shoot again. *'''[Annual2019] Daemonic Attack (3CP):''' Use when an enemy psyker suffers Perils of the Warp. The suffer 3 mortal wounds instead of the normal d3. *'''[Annual2019] Let the Galaxy Burn! (2CP):''' Use at the start of the Shooting phase. Choose an objective on the field - until the end of the phase re-roll wound rolls of 1 for attacks against enemy models within 3" of that objective. *'''[Annual2019] Guided by Fate (1CP):''' Use at the start of the Movement phase. Pick a {{W40kKeyword|TZEENTCH}} model from your team - if they have no invulnerable save they gain a 5+ invulnerable save until the end of the round.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information