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===Solos=== *'''Iron Fang Kovnik:''' Essentially a UA that can be stuck on to any unit that uses the Shield Wall order, whether that be Assault Kommandos, Iron Fang Pikemen, or Man-O'-War Shocktroopers, despite his name indicating that he's an Iron Fang. He's a fantastic support solo if you're running any of the above, as he makes them much faster while Shield Wall is up, hits reasonably hard in melee, is fairly durable, and makes friendly Iron Fangs immune to knockdown. He's also a 'Jack Marshal, though that's not an ability you'll use often. He's there as a positioning tool, and it's something he does exceptionally well. *'''Koldun Lord:''' Essentially an alternate Greylord Ternion with a focus on 'jack support. He grants friendly Ternions the ability to toss out a free spell after hurting something in melee, but this will rarely come into play; he really exists because he's a 'Jack Marshal who can give free focus to warjacks. He's good at what he does, but again, Khador doesn't tend to run too many 'jacks. He's useful if you're going Harkevich or Karchev, though. *'''Manhunter:''' Steampunk Spetznaz or Russian Conan. Take your pick. Also comes in Russian Red Sonja if you prefer your axe-wielding barbarians female. Quite mobile, and can do a ''lot'' of damage in melee, but other than Stealth, it lacks protection from enemy fire. So long as you can keep them away from enemy AOEs, any high-value target they reach pretty much ''will'' die. *'''Man-O-War Drakhun:''' An absolutely ''stupidly'' durable tank. He isn't going to do too much damage, since he's only one man, but he will soak an absolutely ludicrous amount of bullets before finally hitting the dirt. Useful for holding a position, but not much else. *'''Man-O-War Kovnik:''' Another one of those rare Man-O'-Wars that can actually be quite useful, the Kovnik is an excellent support solo. Like a lot of other Khador solos, he's a 'Jack Marshal first and foremost, and he's probably the best one available due to his Drive granting his 'jacks a serious accuracy boost, which solves one of Khador's main issues. He's also quite tough and a respectable melee threat. Well worth the points if you need a meat wall backed up by a Kodiak. *'''Widowmaker Marksman:''' Effectively a Widowmaker UA who can be taken alone, the Marksman is a Widowmaker with higher RAT, which means that he'll be hitting pretty much anything. Everything said about the Widowmakers applies here, with the additional comment that he gives them the ability to retreat back to cover after taking a shot, which increases their threat range greatly and makes them more survivable. ====Character Solos==== *'''Fenris:''' A more powerful Doom Reaver on a horse. He's much more mobile than your standard Doomies, which solves one of their main issues and turns him into a frightening assassin with the proper support. On top of this, he's an absolutely retardedly strong melee combatant, which is to be expected of a Doom Reaver on steroids. However, like all Doom Reavers, he's an absolute fire magnet and he isn't the toughest solo around. *'''Kovnik Andrei Malakov''': Khador's journeyman warcaster is an excellent choice for a dedicated 'jack commander, with two excellent spells at his disposal that make him both a personal threat and a great source of buffs for his 'jacks. If you absolutely must have a journeyman warcaster, take him. He's a great deal for the points. *'''Kovnik Jozef Grigorovich:''' Probably the single best character solo available to Khador. Kovnik Joe is simply too good to pass up for any army running the Winter Guard Infantry. He makes them ''work''. In addition to being a Commander himself, which can keep the grunts in line if the leadership gets sniped, Kovnik Joe hands out buffs to any Winter Guard unit you want to be more effective. Want your Winter Guard Infantry to not die so easily? He gives them Tough. Want them to actually do some damage in melee combat? Done. Want them to be able to hit the broad side of anything? Fucking ''please''. Kovnik Joe has your back. Kovnik Joe will never let you down. Kovnik Joe is love. Kovnik Joe is life. *'''Uhlan Kovnik Markov:''' Basically an Iron Fang Uhlan UA. He hits hard, he makes your Uhlans more mobile, and he renders them effectively Fearless. If you're taking Uhlans, you really can't go wrong. *'''Yuri the Axe:''' A character Manhunter who loves forests and is better at clearing massed infantry than assassination runs (though he can still do the latter fairly well if necessary). Unfortunately suffers from the tragic, crippling disability of exploding when anything of substance connects, like all his brother Manhunters. ====Battle Engines==== *'''Gun Carriage:''' This wonderful insanity is a horse-drawn tank with more guns than the entire state of Alabama. It comes with two giant cannons that leave rough terrain craters wherever they hit and a sniper sitting on the roof to pick off any survivors. Mobile, durable, packs a gives-no-fucks punch. A solid choice if you can find the points to spare. [[Category: Warmachine Tactics]]
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