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Warhammer 40,000/8th Edition Tactics/Blood Angels
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==Tactical Objectives== ;11 - Valour of the Angels : 1 VP for killing an enemy Character in the Fight Phase, d3 VP if the model that did the killing was a Character. ;12 - Aerial Assault : 1 VP for destroying an enemy unit that turn when the last model in the unit was removed by an attack made by a unit that has the FLY keyword. d3 VP if the unit in question arrived as reserves on the turn it got the kill. ;13 - Purity Through Bloodshed : 1 VP if you destroyed an enemy unit in the Fight Phase and the killing attack was made by a Blood Angels unit. If 3 or more units were destroyed, it's d3 VP, and if 6 or more units were destroyed it becomes d3+3 VP. ;14 - Decapitating Strike : When drawing the objective, determine which of your opponent's characters has the highest Power Rating; if there's a tie between multiple characters, choose one of them. If that character is slain on the turn you get the objective, gain 1 VP. ;15 - Swift Advance : 1 VP if 3 or more of your units Advanced this turn. Easy. ;16 - Noble Self-Sacrifice : 1 VP for each of your characters that is slain this turn. Ask yourself a question: is losing your beatstick or a vital support character worth the VP you get in exchange? On the flip side keeping this in your hand can make your opponent feel like they fucked up if they kill one of your characters, or better yet can psych out a timid opponent (or one who's too clever for their own good) into avoiding them altogether - either way you win. *This can also turn a game around ''really'' quickly if you just feed your opponent weaker supporting characters - go ahead and Banzaii that mob of Orks with nothing but a gaggle of techmarines.
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