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Total War Warhammer/Tactics/Vampire Counts
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===Chariots=== *'''Corpse Cart''' (DLC): Called a Chariot but is actually a slow-moving buffing unit. They come in 3 variants; Corpse Cart, Unholy Lodestone Corpse Cart and Balefire Corpse Cart. The normal Corpse Cart gives a cheap melee buff and the Unholy Lodestone gives additional regeneration. Balefire nerfs enemy wizards' ability to cast, but that's often hard to get much value from. If you're running a mobile army, they are way too slow to keep up. You should stop using them in the campaign's late game, use a Mortis Engine instead for they fill the same role but better. *In IE, Balefire Corpse Carts now grant +20% fire resistance, flaming attacks and magical attacks to friendly units. They can turn a relatively weak frontline into a true killing force. *'''Black Coach''': An unstoppable engine of destruction if you're into cycle charging. Extremely quick, deals fire, magic and AP damage at once and to top it off, also causes fear and terror. It has a bunch of passive abilities that make it much better at leaving unfavorable encounters, however, it is quite susceptible to being intercepted by other heavy cav, utterly useless against big monsters and also quite expensive. Bringing one is quite the gamble, but at least a fun one. **Black Coaches now give a variety of AoE buffs to your dudes the more things it kills, making cycle-charging it even more valuable; Black Nimbus remains the same, while Black Scythes gives +50% AP damage and flaming attacks, and Unholy Vigour will restore vigour to your dudes, making it an extremely valuable buffing unit, but a more direct offensive one compared to the purely supportive Corpse Carts or the Mortis Engine. *'''Mortis Engine''' (DLC): The biggest gun the counts have to offer and is downright terrifying one. Mortis Engines are basically upgraded, ethereal Corpse Carts that not only buff up your undead minions to unholy strength, but also sap the HP of the enemies frontline. They might be slow, but are scary and big targets, and them being ethereal also means that it is quite the hassle for your opponent to get rid of it. **Now with Magic Attacks in IE! **'''The Claw of Nagash (RoR)''': Everything that makes the Mortis Engine great, but with the addition of a Chilling Aura that slows enemies around it to make it more difficult to escape its AoE damage aura.
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