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===Core=== '''Citizen Spears''' Your cheapest unit. Base 250 for 20 + 13ppm. With fight in extra rank and lightning reflexes, you'll be trashing other core units with even minimum sized units. Hordes of Citizen Spears are scary powerhouses (max size 50 models). '''Highborn Lancers''' Dropped in price for Base 210 for 5 + 34ppm. If your running an aggressive list, or even just need some extra units to clog charge lanes, these beefy boys have you covered. (still not considered good enough). The issue with lancers in the current version is that they fill the same roll as Knights of Ryma and the Knights are better at that roll. For only 125 points more than lancers Knights of Ryma get +1 to dis/def/off/str/ap/agi, +1 attack on the charge, a 6++, and a 2++ against flaming attacks which protects them against alchemy, the most common counter to heavy cavalry. That said there are still a few niches that lancers fill better, namely being core. HbE only have 2 core entries that don't also eat at Queen's Bows so if you want a shooting heavy list that maxes out your Queen's Guard you will be limited in your core choices, lancers are a solid choice to fill out core and are not bad by any means. Besides filling out core, Lancers make (debatable) better character bunkers, they are cheaper to fill out bodies on a bigger unit and each model is still fully effective whereas knights of Ryma lose that second attack on the charge if they are pushed back in the ranks, not to mention the lower unit size cap. Lancers can also be used as beefy chaff or a fast moving anvil to position around, thanks to martial discipline lancers can play bait just as well as reavers (reavers do get vanguard though) and they can sit and take a charge, something that would melt your reavers. So are lancers a viable pick? Sometimes, most of the time Knights of Ryma will get more bang for your points, but Lancers are cheaper and more forgiving to use.
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