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Setting:HR Giger's Dark World
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====The External Sensations==== These are your chief sensations that will be used most of the time. The higher your sensational ability is the more "useful" information you will be able to gain out of someone. So in the case of a strange looking creature, you will be able to tell what some of those weird biomechanical objects are for, as well as relate to them better. The external sensations require sensory organs, and as such you need the organs in order to have the sensation. =====Sight===== :The ability to visually percieve that around you. :*Null Sight - The Character is blind :*Dull sight - Character has a childlike understanding of colors and shapes, may also be color blind, apropasia, or other visual impairments :*Normal sight - character has good visual identification skills and peripheral vision. :*Acute sight - exceptional identification of objects and perhaps more deft ability to pick out values and color. :*Ascended sight - the great works of art are boorish and tame, and the character can see colors and shapes that he cannot describe ===== Sound ===== ===== Touch ===== ===== Taste ===== ===== Smell ===== =====Pain===== *Null *Dull *Normal *Acute *Ascended ===== Pleasure ===== This is going to be a little tricky, I don't want the game to turn into FATAL, but at the same time, You don't have to be an art history major to know that HR Giger's paintings tend to have a deviant character to them. *Null *Dull *Normal *Acute *Ascended
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