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===Guise=== Their version of Ambush Bug, though all the kids today will probably think of Deadpool instead. A one-time tabloid reporter who got squished under a falling piano. Fortunately, for him at least, the pavement he got smeared all over had been the site of a battle with Wager Master, and its raw improbability soaked into him, transforming him into a shapeshifting glory-hound of a superhero, whose cards break the fourth wall and require things like high-fiving other players. Unfortunately for Deadpool's massive fanbase, Guise is another tricky hero. His deck's basic themes are miming other people's stuff and setting up huge combo chains with his many one-round ongoing support cards. His base power, which causes him to draw or play a card then deal one target one melee damage, helps him capitalize on both. A good Guise is a useful and potent force-multiplier, doing things like doubling up Legacy's tanking for a turn, or giving the party another source of Ra'splosions. A bad Guise is a selfish parasite, stealing other people's shit and barely letting anyone else get a turn in edgewise. Hopefully, you're not going to play him like the latter. '''Variant:''' * ''Santa Guise'': ...Yeah. Anyway, if the original Guise's power really let him use his own miming tricks and combos, Santa Guise has gifts for everyone. His new power either causes each hero to put the top card of their deck onto the field face down or for one hero to flip all their cards upright and act as if they'd just been played. While this means Guise himself isn't going to be quite as potent, it really helps the rest of his team, which, in the long run, can help him too. Just try not to accidentally flip End of Days on everyone...
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