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==Hunting Rig== Ah yes, the infamous Hunting Rig from [[Necromunda]]. A bundle of such ridiculous [[bullshit]], it is a miracle that the [[Adeptus Mechanicus]] did not lose their collective metallic heads the moment they lay sight on this [[Dark Age of Technology|DAoT-levels of ass fuckery]]. Used exclusively by the [[Spyrer]] rich kids, because of course they have Jeff Bezos-levels of money. Think of them as the [[/co/|Iron Man Mark 50 War Suit]], motherfuckers can do damn near everything ''[[Powergamer|anything]]'' and makes most marks, variants and patterns of space marine power armor in comparison look like outdated children's play toys. Again, exactly ''how'' Necromunda avoided an entire AdMech crusade on their ass (as of yet), we have no idea. Anyways, about that armour....it is self-sustaining, providing sustenance to the wearer so that they are not burdened by the requirement of food. It is also self-repairing, so that they do not require regular maintenance (Meaning that survival challenge can by done by finding a nice little hidey hole and holing up for a few days. Way to go, guys). However the most important feature of the hunting rig is their power boosting system. As the wearer fights and gains experience in combat, the hunting rig will adapt and evolve to suit the wearer by increasing power to certain systems, (essentially [[Level|Leveling up]]) unlocking previously unavailable abilities and new potential as the hunt continues. These suits are locked onto implants connected to the wearers central nervous system ensuring a seamlessly perfect fit, though make it practically impossible for someone else to wear the suit and even then they would have to have exactly the same body size and shape, so they are essentially useless as loot items or salvage. [[Dark Heresy]] presents pieces of wargear built by the [[Jokaero]] for nobles in the Calixis sector, which are essentially the same as the ones found on Necromunda, these suits are scary as hell. Boosting the wearer's WS, Strength, Agility and Perception as well as granting a butt-ton of additional talents, turning the wearer into a 40k [[Ninja]]. However, the actual armour protection of the suit itself amounts to very little, so the user must rely on their enhanced reflexes to avoid injury or on some suits alternative defensive capabilities such as force fields or shields. An alternate theory is that the hunting rigs are the creation of [[Tau]] battlesuit engineering. This is strongly supported in the Tau 3rd edition codex, which defines several words that are phonetically identical to the rig designations while being thematically accurate to the suit's functions: * Orrus = Or'es (powerful) * Jakara = J'karra (mirror) * Malcadon = Mal'caor (spider) * Yeld = Y'eldi (winged one) Of course, considering the rigs are clearly much more advanced (such as freaking [[Tyranids|''evolving'']]), it is likely the nobles once upon a time illegally purchased Tau suits and hired [[heretek]]s to combine the knowledge gleaned with power armor to make something special and the names of the rig designations are due wanting to cover up the origins while also giving an arrogant finger to the law in plain sight. Or the rigs were inspired by Eldar Aspects and the ignorant nobles used Tau words due to being stupid/weeaboo. Although each Hunting Rig is unique, they are designed to incorporate ritualised combinations of weaponry, so that groupings of hunting styles can be identified. But as the suits adapt to suit the wearer, even two suits that were similarly designed may be completely different by the end of the hunt. ===Orrus Hunting Rig=== [[File:Orrus.PNG|200px|right|thumb|The first foray into 40k's answer to Iron Man.]] The Orrus is the most brutal but generic of the Spyre aspects. Specialising in brute force, they are characterised by oversized, piston-powered arms containing [[Bolt Launcher]]s built into the fists. They are also protected from shooting attacks by a force field generator incorporated into the warsuit. Orrus rigs typically evolve by increasing the caliber and firing rate of the Bolt Launchers or by increasing the effectiveness of their force field. How this is done, we are not too sure, although it might be due to the rig redirecting power towards both the weapon systems and force field systems. Both of these scientifically unsound aspects sound suspiciously like the transforming abilities of [[Necrons|Necrodermis]]...or something [[Chaos|else]]. Of course, thatβs true for all the rigs. Another edition for the Orrus is the fact that it comes with a helmet that has a sophisticated targeting cogitator that allows the wearer to literally look, point and shoot. Although, given how awfully inaccurate the Bolt Launchers are, the targeting system might as well be as good as useless. Whilst not the toughest of the rigs, the Orrus definitely provides the wearer with sufficient protection. Overall, the most 'balance' and down-to-earth of the lot given the level of [[bullshit]] these rigs are capable of. At its most basic, this suit increases the wearers WS, S & A by +1, provides a 4+ armour save and a 6+ invulnerable save. The Bolt Launchers are functionally identical to ''Twin Linked'' boltguns, albeit with an 18" range. <gallery> Orrus art.jpg Orrus blue.jpg Orrus blue back.jpg Fowler's Orrus.PNG|Kevin Fowler's [[awesome|kick-ass]] modern rendition of the Orrus. [https://www.goonhammer.com/necromunday-gang-showcase-fowlers-spyrers/ Link to his credit]. </gallery> ===Jakara Hunting Rig=== [[File:Jakara.PNG|170px|right|thumb|[[Original character, do not steal|''Totally not Aspect Armour from a Howling Banshee. No sir!'']]]] Jakara are the lightest but most agile of the Spyre hunters, specializing in speed and mobility at the expanse of overall protection. It is note for being extremely feminine looking, which may be due to the fact that it is skintight bodysuit with some additional armoured padding for some glancing protection. Usually we only see female Spyrers wear these things because of...[[PROMOTIONS|''reasons''.]] The armoured padding itself might be made of some sort of ballistic absorbent meta-materials to ensure both strength and flexibility in the process. They are equipped with a [[Miscellaneous Weapons#Monomolecular Sword|Sword with a Monomolecular edge]] and a unique Mirror Shield which can absorb energy-based attacks and fire it back at their enemies. Jakara rigs evolve by increasing the mobility and speed of the wearer by increasing their leg performance, as well as the durability of their sword. It is most likely done through the redirection of power, applying and modifying the leg structure to provide better tensile acceleration upon the calf muscles with each step. This is to obviously compensate for the lack of overall protection of the rig, forcing the wearer to rely on speed and agility to evade attacks. If speed isn't enough, obviously, the aforementioned Mirror Shield should help somewhat. However, as previously stated, the Mirror Shield is only effective against DEW, on projectile weaponry, it should provide as much protection as...well...an [[Fail|''actual mirror'']], so even a [[musket]] would be enough to shatter it. They also adapt by expanding the types of energy absorbed by their shield. And yes, they do look suspiciously similar to the [[Aspect Armour]] worn by the [[Howling Banshees]]. [[Heresy|''Way too similar''.]] <gallery> Jakara blue.jpg Jakara blue back.jpg Jakara 2 blue.jpg Jakara 2 blue back.jpg Fowler's Jakara.PNG|Kevin Fowler's [[awesome|kick-ass]] modern rendition of the Jakara. [https://www.goonhammer.com/necromunday-gang-showcase-fowlers-spyrers/ Link to his credit]. </gallery> ===Malcadon Hunting Rig=== [[File:Malcadon.PNG|170px|right|thumb|My spidey senses are tingling!]] The most subtle and cunning of the Spyre groups. Basically 40k's spiderman for all intents and purposes. They are armed like spiders, with [[Web Spinner|Web Spinnerets]] designed to immobilise the enemy so they can be torn apart by their vicious claws. They are also equipped with climbing hooks and hydraulic pistons to allow the wearer to reach perfect ambush points. Their hands and feet are most likely embedded with millions of micro-hooks, allowing them to literally climb up walls if needed. The Spinneret weapons can also be used to generate strands of web to further aid in climbing. These suits evolve by synthesising neurotoxins for application to their claws, or by increasing the range and area of their Spinnaret weapons. Their suit is further ribbed, probably to ensure that sound movement is minimised when [[LARP|LARPing]] as spiderman. Whilst nowhere near the capabilities of the Matriarch, the Malcadon still offers a good level of stealth operations. What is most notable of this rig other than its weapons, is its helmet. The Malcadon possess the most complex and sophisticated helmet of the hunting rigs, sporting several different type of lenses that most likely have thermal, ultraviolet and night vision capabilities, alongside a potential zoom function. Given the fact that the Malcadon Spyrers are spies, such high levels of surveillance equipment incorporated into the helmet makes sense. Like the Jakara, the Malcadon sacrifices defense for its peculiar abilities. And no, its name has nothing to do with [[Malcador]] <gallery> Malcadon art.jpg Malcadon blue.jpg Malcadon blue back.jpg Malcadon 2 blue.jpg Malcadon 2 blue back.jpg Fowler's Malcadon.PNG|Kevin Fowler's [[awesome|kick-ass]] modern rendition of the Malcadon. [https://www.goonhammer.com/necromunday-gang-showcase-fowlers-spyrers/ Link to his credit]. </gallery> ===Yeld Hunting Rig=== [[File:YeldSingle.PNG|270px|right|thumb|Imperial [[Scourges]], time to shit your pants grandma.]] Are the most peculiar Spyrers, being equipped with Chameleonic armour and [[Corvus Corax|razor-edged wings]]. They are armed with multiple laser tubes built into their gauntlets called...well...[[Laser Gauntlet]]s. Though their wings do allow them to fly, they make for better gliders. Their wings also incorporate the chameleonic technology which makes them difficult to track. Yeld can evolve by increasing the chameleonic response and the sharpness of their wing-blades, as well as by increasing the focus and fire-rate of their laser gauntlets. In addition, in order to make flight even possible, the rig of the Yeld has adapted to become hollow, to ensure minimum additional weight for full flight. This of course, comes at the expanse of defense and protection, but, like the Jakara, the Yeld focuses on its speed and agility to avoid getting hit in the first place. A starting Yeld gains +1 to BS ''(and movement, but this has no bearing in "modern" rulesets)'' as well as a 5+ armour save. Their [[Laser Gauntlet]]s start out identical to a pair of laspistols, but with a 20" range. ''(the original rules have them as identical to short ranged lasguns, but held as pistols; laspistols had considerably different accuracies)''. Their wings give them the "Jet Infantry" type as well as inflicting a -1 on to-hit rolls when weapons fire at them from over half range. <gallery> Yeld.jpg Yeld blue.jpg Yeld blue back.jpg Fowler's Yeld.PNG|Kevin Fowler's [[awesome|kick-ass]] modern rendition of the Yeld. [https://www.goonhammer.com/necromunday-gang-showcase-fowlers-spyrers/ Link to his credit]. </gallery> ===Patriarch Hunting Rig=== [[File:Patriarch2.PNG|240px|right|thumb|It's Doc Ock in Terminator Armour.]] This armour offers the best protection of all the Spyrer armours, and it is only worn by those who have already proven themselves and cannot evolve further. For all intents and purposes, the closes we are gonna get to Human Terminator Armour. Fuckers even look like baby [[Failbaddon]]s. It is equipped with four [[Miscellaneous Weapons#Mechadendrite|Mechadendrite arms]]; two wielding [[Power Fist|power claw]]s and two with pulse [[Lasgun|laser]]s that can track and target multiple opponents simultaneously due to the advanced sensor arrays built into the rig. The extra arms is controlled via the multiple cerebral connection cables attached to the wearer's head, like a mini-[[Perturabo]]. How much protection it gives to the wearer, we are not too sure. Although some speculate that it is on par with that of modern Space Marine Power Armour or at the very least, the Delphis Mk.II Ironclad. The addition of its various mechanical tentacles makes the Patriarch Hunting Rig very lethal in close combat, although its lack of sufficient ranged weapons makes it poor in the opposite direction. Despite its high protection capabilities, for some [[derp|fucktarded reason]], there never seem to be a helmet attached to it, making the entire point of the Patriarch, [[EPIC FAIL|absolutely useless.]] As its name implies, it seems that only men can wear these things. Whether it is due to tradition or model limitation is up in the air. <gallery> Patriarch 2.jpg Patriarch.jpg Patriarch back.jpg </gallery> ===Matriarch Hunting Rig=== [[File:Matriarch_Armour.PNG|200px|right|thumb|Have a girlfriend who looks at you the same way a Matriarch looks at her prey.]] The [[Callidus]] of Hunting Rigs that behaves a lot like the Crysis Suit from Crysis. Designed for quietly stalking opponents from the shadows and slaying them up close, equipped with a camo-cloak to hide their position and mask their movements so that they cannot be tracked either at range or in melee. How it is meant to work, ''in theory'' is that the wearer would cover herself in the cloak fully which then turns her nearly invisible, like the invisibility cloak from Harry Potter. Moreover, the skull-like helmet offers both good head protection and gives the wearer high-quality vision that may incorporate thermal and night vision, alongside an advanced cogitator that assists the wearer to identify which target to destroy. They expertly dual-wield a large [[Chain Weapon#Chainscythe|chainscythe]] and a [[Miscellaneous Weapons#Monomolecular Sword|monomolecular blade.]] Their armour offers the highest levels of speed and mobility short of the Jakara at the expanse of it being unable to evolve any further. Despite this sounding pretty [[awesome]], their actual model looks like a [[Derp|crazy lady wearing a corset]]....[[PROMOTIONS|with her cleavage for all to see.]] Also, its long ass dress and cape makes running in this thing, [[herp|colossal pain in the ass]]. Moreover, the whole aspect of stealth is kind of rendered moot when you have a ''[[EPIC FAIL|fucking Chainscythe at full rev]]''. Yeah, it is not the most sensibly designed so [[Fail|don't expect much protection for this one.]] As its name implies, it seems that only women can wear these things like the Jakara. Whether it is due to tradition or model limitation is up in the air. But whatever is the case, the Matriarch still looks the dumbest of the hunting rigs. <gallery> Matriarch blood.jpg </gallery>
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