Editing
Nobledark Imperium Primarchs
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Perturabo == [[Image:1485738836578.jpg|left|thumb|200px|Perturabo, Primarch of the Imperium, The Mad Architect and Prince of Macedonia.]] <div class="toccolours mw-collapsible mw-collapsed" style="100%">'''''The Warsmith''''' - or ''The Mad Architect:'' Perturabo of the Macedonian Garrison was not a man truly cut out for the military life, although it is hard to say exactly what sort of life he ''was'' cut out for. Macedonia was an odd case at that point in the constant wars of the Age of Strife. Barely a century and a half ago it had been a conquered territory of the Great Everlasting Tharkian Empire β an empire far less grand than its name would suggest β until the Tharkians were themselves crushed by the relentless expansion of a Despot of Ursh, as so many others of the time were. The Urshii quickly swallowed up the valuable regions of the area, leaving only the ancient nation of Macedonia relatively untouched. By some miracle of cunning, guile, and luck on an incredible scale, Perturabo's grandfather Nestor made it appear that, instead of the meagre garrison it actually held, Macedonia was in fact home to Tharkian strategic reserves far greater than the forces the Urshii had already fought. This, combined with the seemingly unwavering defiance of the Macedonian people, convinced the Despot that conquering the region would overextend his supply lines and weaken his control over the greater Tharkia and thus abandoned the region to its fate. <div class="mw-collapsible-content"> With the immediate threat gone, the cities began to drift apart and Nestor was old and wise enough to know that he had neither the forces nor the authority to hold them together. He did, however, manage to take and hold the ancient fortress city of Ε tip-Isar; and many rival groups joined him in seizing a city or hive and expanding from there. Thus, Macedonia ''did'' survive, to some extent, albeit as a collection of squabbling city-states that would only unite against greater outside threats; ironically, not unlike the Classical Greek counterparts who were conquered by the Macedonians themselves in the depths of history. Perturabo's father Nikola had risen to be the petty king of the reasonably well-off fortress city of Ε tip-Isar after Nestor had passed away, and, recognising how inadequately ''he'' had been prepared for the job, immediately set about the task of trying to train his children in the arts of statesmanship. His daughters were fine women, just as dedicated to the nation as he was, but the other regional powers would have openly scoffed and secretly mocked the entire family if a queen were to rise. Thus the highest positions the daughters would reach were the hastily arranged marriages they bore to shore up the city's few alliances, leaving Perturabo as the heir apparent β albeit one rather psychologically unsound. Countless years later, when Nikola and his nation were a mere footnote in endless halls of historical texts, Perturabo's peers would describe him as a spare Angron minus the enthusiasm. Such a description is unfair and inaccurate, but it was true that it would have been difficult to find a leader ''less'' statesmanlike than the unfortunate son of Nikola. Perturabo suffered from bouts of quite severe depression, punctuated by occasional flashes of intense rage with little to no warning. Although the rage would flash into incandescence and burn itself out relatively quickly, the depression was far more lingering. Nikola made no effort to hide the disappointment he had for his son, but little did he know that the heir's true talents would be more vital for the nation's survival than Terra's finest diplomats could ever be. For Perturabo β in spite of his constant pessimism, or perhaps ''because'' of it β was supremely gifted at defensive planning. His dreams, haunted as they were by thoughts of his home being crushed by faceless invaders, merely bolstered his resolve to resist. He was not his father, or his grandfather, however; he was not a leader who could call the people to defend their land tooth and nail, for that would require hope and optimism that he himself so sorely lacked. Instead, Perturabo's defensive planning was that of grim determination, of strongholds and counter-offensives instead of rallies and patriotism, of a hard shell around softer peoples. Some would have called this paranoia, especially given how the petty skirmishes with other nation-states were the largest wars known for over a generation, but in truth it was uncanny foresight. When the scum of Ursh came back it was as if a mighty hammer had struck the lands, driving all before it. Perturabo β indeed, all of Macedonia β was caught off-guard by the assault; by the time he was made aware of the threat, the most prosperous and powerful of his neighbours were little more than flaming rubble. Desperate for time, the heir withdrew his forces again and again, his generals raging and threatening mutiny for his cowardice, and he later claimed that in all his life he had faced no greater test than keeping his calm and concealing his plans from them (and thus, any possible Urshii spies) until the very last moment. Nestor had fought a war β a war of armies and raiding parties facing each other in pitched battles β but his grandson had to stop a wave of slaughter that bore more resemblance to a swarm of locusts than any coherent fighting force. Isolated strongpoints were ground down horrifyingly quickly by sheer weight of numbers, and Perturabo had soon realised that the only chance he had of stopping the swarm was in a single, united defensive line. Even then, he knew he could not hope to stop the Despot's onslaught, only to give it a bloodied nose and hope it would back off. The Urshii forces knew none of this, as all they saw were lands held by weak natives and abandoned by their defenders. Just as they were wondering if their grandparents' tales of the effortless conquest of Tharkia had some truth to them, they ran directly into Perturabo's hastily constructed kill zones. Metal, laser, and superheated plasma alike rained down on the barbarians as if it were the Macedonian's own spite and pain made manifest, and the Urshii vanguard was left a mere pile of mangled bodies for their comrades to climb. The Despot's humiliation drove him into such a rage that he eviscerated his own commanders, ordering their replacements to wipe Macedon from the face of Terra. Even with Perturabo's formidable defences and traps, the main Urshii force would raze the land without batting an eyelash β yet the Despot was so blinded by his rage that he was caught completely unawares by the true threat to his power. When the scouts of the Warlord's army first trickled into Macedonia they expected a barren wasteland β or at best, a broken nation at its own throat. Much of their suspicions were confirmed, but amongst the dirt they found a diamond-hard shard of defiance that had prepared for the storm and, amazingly, was still weathering it. It was here, the Warlord decided, that the first (and perhaps the most important) true blow against Ursh would be struck. After the smoke had cleared, the plasma burns had cooled, and the shrieks of the wounded had finally fallen away into silence, Perturabo discovered that not only had he bloodied the nose of the Despot's assault, but he had broken its back completely. Caught between the swift hammer of the Warlord's armies and the unyielding anvil of the Macedon defence, Ursh's toughest veterans were shattered and scattered to the wind β and even the most zealous of the barbarians were were beginning to question if there was a master greater than their own. The Warlord entered Ε tip-Isar not as a conqueror, but simply as a leader, for he had great respect for the one who turned such a small nation into a devourer of armies. Yet the prince would do something that not a single battlefield or leader had managed so far, or quite possibly since. He ''surprised'' his guest, and not only with his young age (for, compared to his generals, he was little more than a boy), but with his mind. For when the Warlord looked into his psyche, he found something he had never seen before or since - and he wished he had not. It was cold. Bleak. A desolate landscape of steel and bone blasted smooth by an unrelenting gale of numbers, of angles, of shifting probabilities; while above, great roiling clouds of blackness drained away what little light and life lay beneath them. Even this was just a momentary glimpse, for in the blink of an eye he was locked out by an immense iron wall rising from the ground in a mere instant, horizon-lengths wide and twice as tall. The Warlord found himself simply staring into dead, grey eyes, barred from what lay within by mental defences greater than all but the most powerful of psykers β and built simply from paranoia and distrust rather than to contain any unearthly whispers. But those eyes told him all he really needed to know about the prince. There was no fear there, no awe, and certainly no love. Just endless planning, calculating, searching for weakness. To his credit, the Warlord still saw potential in the mad architect; something that could be put to use, maybe even turned to greatness. After long, distrustful negotiations (for the Macedonians were as wary of his arrival as they were grateful for it), Perturabo was offered a place in the Warlord's armies as a fortification and garrison specialist. For King Nikola's part... the sad truth was that he was glad to see the back of his son. After all, with Perturabo otherwise occupied β or out of the way, depending on your point of view β he now had grandchildren to train in inheriting his responsibilities. Perturabo rose through the ranks of the Imperial Army with neither the speed nor grandeur of the other Primarchs, but he did indeed become great. Other generals captured huge swathes of land or routed vast armies, but it was he who ensured that any forces seeking to recapture their territory or avenge their fallen knew nothing but failure. He was never at the forefront of any battle or campaign, never the glorious conqueror or invincible warrior; and of course, he earned little respect from those who ''were,'' who saw him as an unstable freak barely fit to follow in their footsteps. This, however, suited him just fine, as he much preferred a legacy of impenetrable bastions safeguarded people than any number of songs or monuments. Still, the Warlord quietly took note of his work, of how harmlessly the condescension of both his superiors and subordinates bounced off him, and none were surprised as Perturabo himself was when he was selected for late-stage Thunder Warrior treatment. Soon, as the remnants of the Old Night were finally purged and the dream of Unification began to spread across Sol, malcontents and partisans began to emerge from the woodwork; and it was here Perturabo's worth truly became evident even to his detractors. For old king Nikola's lessons had not, in fact, been in vain, and it was discovered that the Macedonian's lands were impenetrable to assault from within as well as without. For this, he was finally elevated to the lofty title of Primarch. In the countless years that followed, the Unification became the Great Crusade; the Warlord became the Steward, and Ε tip-Isar faded into distant memory. Perturabo, however, did not change. Perhaps he could not. After all, his life had certainly not changed, for it still consisted of day after day of building meat grinders of horrific scale while planning yet-greater ones, all while hoping against hope they would never be needed. Or perhaps, just as was the case in his youth, his works were so brutally efficient because of the hope he β and they β ''lacked.'' But back in his homeland he still had the support of his people; or at least he had his father to soothe and comfort them at every turn. Here, on the frontier worlds, the deal of "harsh work and oppression for you and your children in the name of descendants you will not live to see" would've been a hard sell for Guilliman, or Sanguinius, never mind one as uncharismatic as Perturabo β and the hatred of the people was beginning to wear down even his iron resolve. When The War of the Beast descended upon the worlds under his aegis, his worth was finally proven beyond any doubt. Wretched, base creatures assaulted his people, his fortresses, his worlds in droves β and time and time again they drowned in their own tides of endless green. His warriors manned their battlements and fired from positions prepared centuries ago in an eerie mirror image of the plains of Macedonia so long ago. The doctrine still remained identical, as well. No point would be defended to the last man, for such heroics were costly and unnecessary; instead, the defenders would fight until the back of the assault force was broken before retreating to their next set of positions, buying them precious breathing room while the enemy were forced to bring in a fresh wave of warriors. It would be wrong to say that no worlds under his protection fell, or to say that his methods were flawless. Just as it was against the Urshii, he would never defend an untenable position; civilian conurbations and evacuation points were no exception to this, and his new subordinates labelled him a coward with as much vigour as his old ones had so long ago. But this cold, calculated strategy ensured that his armies lived β and more importantly, rested β to fight another day, where another Primarch would've allowed them to be slaughtered in a vain order to hold the line. On venerable Olympia, one of the first colony worlds of the Old Empire brought back into the fold by Perturabo's Iron Warriors, the Primarch nearly met his end. His command headquarters was unexpectedly besieged by a force of Orks that, reinforced by a newly arrived Rok, had broken through a weakened flank, and he insisted on taking to the field personally. Years later, he would claim it was simply a pragmatic decision β after all, as a Thunder Warrior he was fully capable of fighting to earn time for his command staff to be evacuated, all of whom were equally invaluable to the defense of the planet β but for many, this unexpected loyalty was a welcome reminder that there was still a human within the Primarch's iron shell. His psychological one, at least. His physical armour, however, would be sorely tested by the Warboss he would face; a great corroding creature of Nurgle's kin, leading the Orks of the Pox Doks with laughter and taunts even as lascannon and bolter blew off chunks of rotting green flesh. The fate of the world and every soul on it was decided in a burning cathedral; and while Perturabo was certainly not the unstoppable juggernaut other Primarchs were, his calculating mind was as much use here as it was fighting on theater or even planetary level. It merged with his Thunder Warrior instincts, making each move carefully planned and each attack predicted ahead of time, until the fight seemed to be a fluid dance akin to that of the Eldar Harlequins. Still, in brute force he was outmatched, and for every hundred blows he saw coming, there was one he simply could not parry or evade in time. The mighty green leviathan and the smaller figure slowly but relentlessly tearing it down β a fitting reversal of their armies' roles β wore each other into the ground, until the Iron Warrior emerged triumphant over the Rust of Decay. With the Warboss gone, the Primarch's legion quickly broke the remainder of the Ork assault, reclaiming swathes of land and beginning the long and thankless task of re-securing it. Scouting parties quickly found their Primarch, slumped in the pews where the faithful once prayed for redemption, and almost as white as the pale stone dust raining down from the ruined cathedral. Perturabo did not see that world retaken; he did not see the organised withdrawals from worlds and sectors almost turn to a complete rout without his immaculate planning. He did not see the Battle of Terra, the desecration of his homeworld. He did not see the death of first Sanguinius, then the Beast. He eventually did awaken, but only after a year spent comatose, while his ruined body was slowly repaired by Thunder Warrior physiology where possible and Mechanicus cybernetics where not. Unbowed and unbroken; Iron within, Iron without. As soon as he was able to, he marched on with his legion, rebuilding worlds and shoring up their defences before moving onto the next. Still, many believed that the Beast's legacy still haunted him and that he blamed himself personally for each loss; for as the years passed he became more and more of a perfectionist, making demands of broken worlds that could not have met them in their prime. Eventually, his most senior Warsmiths agreed by unanimous vote to remove him from active service, after he demanded a planet's population be decimated for a single of its regiments' incompetence. Perhaps, like many others, he did not resist simply because he was grateful. Perturabo's last days were spent back on Old Earth as an architect, away from the battlefield and doing what he loved. Many had forgotten that he could design anything but defensive lines and fortresses; and perhaps he himself had forgotten as well. Over time, the work began to heal him, and in turn he began to heal Old Earth. The swathes of land destroyed by the Beast were given to him as a blank canvas, and upon them he built structures as grand and magnificent as any in the Dark Age of Technology ever were. Oddly enough, '''this''' would be his legacy to the common man; his military campaigns would be lost to the ages, but his designs would be copied and imitated across the entire Imperium β from his streamlining of Hive City layouts that every planetary governor desperately sought to the glorious palaces on Terra that, well, every planetary governor desperately sought. Such form and function would not be surpassed for millenia to come, and even to this day his influence is visible on almost every Imperial world. Perturabo passed away soon after finishing his plans for the new Imperial Palace; remarking that only now he was able to discover his art, after war had taken all the joy and beauty from it. Some say that he passed with a gentle, childlike smile on his face β for after a thousand years of siege and duty, Perturabo, Prince of Macedonia, Son of Nikola, was finally to be relieved. </div> </div> See Also: [[Nobledark_Imperium_Writing#Iron_Within.2C_Iron_Without|Iron Within, Iron Without]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information