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==Battalions== '''Pleasurebound Warband:''' *Technically a Slaves to Darkness battalion, but the Mortals from the hosts are eligible. You bring 1 '''MORTAL SLAANESH''' hero and 6 '''MORTAL SLAANESH''' units. All units that start with a number of models that is a multiple of 6 gain +2 bravery for the duration of the battle and if any model from the formation dies in the combat phase, all units in the formation gain +3" to their pile in moves. Both bonuses benefit infantry more than they do cavalry, so are less beneficial to the hosts as only the Hellstriders are mortal units, but the lords are very good in general and give great bonuses to the formation. The mounted lord, in particular, has the potential of allowing units to pile in 6" twice, which is essentially an additional free move. But for f*** sake GW allows you to take that battalion, but all units in it will be in Alliance section (spit). '''Daemon Cohort of Slaanesh: (min pts; max pts.)''' ''1 Keeper of Secrets or Slaanesh Daemon prince, 1 of any kind of Herald of Slaanesh, 3 units of Daemonettes and 1 unit of any other kind of Slaaneshi daemon.'' *For buying that many daemonettes, all models in the cohort add 1" to their already annoyingly high Move characteristic and every time an enemy unit fails a bravery test, you roll a die for each unit from the formation within 3" and on a 6 one model in that unit heals D3 wounds (or you add D6 models to the unit if it is a unit of daemonettes). not much to say here, it's a basic army-template formation that gives neat bonuses. Profit. '''Lascillion's Wanton Horde:''' ''This one forces you to mix and match hosts and slaves to darkness. 1 mounted lord, 1 unit of chosen, 3 units of daemonettes and 1 unit of seeker chariots.'' *The formation's first ability is campaign-only and allows your lord to roll on the Triumph table even if he doesn't achieve a major victory and roll twice and choose the result if you do. The chosen from the formation are also boosted up and when they activate their bonus to wound to nearby units, all units from the battalion are affected as well, and finally, your seeker chariots can move through daemonettes as though they could fly. This is a bit of a schizophrenic battalion that wants the chosen in combat first even though they are the slowest unit in it but otherwise is pretty solid. ** Sadly, this battalion is not usable in pitched games. Too bad. '''Depraved Drove (150 p) (Min: -.pt. Max: -pt.)''' ''1-4 combination of Beastlord, Dragon Ogor Shaggoth, Doombull, Great Bray Shaman; 3-6 combination of Centigors, Gors, Tuskgor Chariots, Ungors, Ungor raiders; 0-6 combination of Bestigors, Bullgors , Dragon Ogors; 0-2 combination of Cygors or Ghorgons.'' *Give all units in this Battalion the Slaanesh Keyword and Re-roll failed charge roll if the unit is within 12" of an enemy hero with an Artifact and re-rolls To-Hit if the target has an Artifact. Grans Acces to Bayherd, which fit at home alongside Daemonettes. Warherd can provide heavyer hiting modles. Shaggoth has a chance to heal itself during first turn roll-offs, so he could be used to Gather Depravity Points. '''The Choir of Torments (120 p) (Min: 640.pt. Max: 1530pt.)''' ''1 Infernal Enrapturess, 1 unit of Daemonettes, 1 unit of Fiends, 1 unit of Seekers'' *Add 1 to Attacks of melee weapons while wholly within 12" of the Infernal Enrapturess from this battalion. From Wrath & Rapture. Make it 30 Daemonettes, 6-9 Fiends, and 5 Seekers, and just keep the Enrapturess screened with the Fiends. Generally worth the price of admission if you want to include Fiends and an Enrapturess in your army (and why wouldn't you?). Both the Start Collecting Box Warscroll Battalions from Slaves to Darkness and Demons of Slaanesh can be used here.
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