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Codex - Tyranids: /tg/'s 9th Edition
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====Spore Chimneys==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Spore Chimney ('''Power Rating: 4'''). It can include 1 additional Spore Chimney ('''Power Rating: +4'''), or 2 additional Spore Chimneys ('''Power Rating: +8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Spore Chimney || - || - || - || - || 8 || 10 || - || - || 4+ || 80 |} '''Special Rules:''' <tabs> <tab name="Spore Chimney"> A Spore Chimney is no larger than 3"x3"x10". These pieces must be deployed at the same time once both players have finished setting their armies on the table, but they don't need to be set near each other. When a Spore Chimney loses its last wound it loses its Spore Cloud special rule and becomes a regular piece of terrain. </tab> <tab name="Spore Cloud"> Your opponent must subtract 1 from hit rolls for ranged weapons that target {{W40kKeyword|<Hive Fleet>}} units within 6" of any friendly {{W40kKeyword|<Hive Fleet>}} Spore Chimneys. At the beginning of each Command phase, roll a D6 for each enemy unit within 6" of any Spore Chimneys. On a 4+, that unit suffers D3 mortal wounds. </tab> </tabs> '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Fortifications}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Spore Chimney}}, {{W40kKeyword|Building}} <div class="toccolours mw-collapsible mw-collapsed" style="100%">
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