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Warhammer 40,000: Kill Team (HoR)/Tactics/Ogryns(7E)
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==Leader== *'''Ogryn Chieftain''': Gets an extra strength, attack and leadership over a basic ogryns, and he can replace his ripper gun with an item from the melee weapons list. If you take the packmaster upgrade, he allows you to take ogryn hounds as core, and gains fleet while withing 6" of an ogryn hound to keep up with them. *'''Bullgryn Chieftain''': Same stats as the ogryn chieftain, but he gets the normal bullgryn equipment. With no squishy infantry to protect, the power maul and brute shield combo is a better loadout. *'''Commissar''': Where your other leaders have limited weapon options, this one gets a lot more. Might be worth taking if you need AP2 from his plasma pistol or power fist, or solid anti-tank in the form of a melta bomb, but the summary execution rule hurts you a lot, as you won't have any expendable models to kill.
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