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Warhammer 40,000/6th Edition Tactics/Space Wolves
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==Tactics== Space Wolves' strength is not in close combat, but rather in spamming shooty units and using assault defensively; making big expensive CC units is fail. Their Terminators are too expensive when kitted for combat, and while you can easily build an army to use big units of [[Furry|Thunderwolf Cavalry]] their Ld8 sucks when it comes to getting Tank Shocked repeatedly and their 3D6 Fall Back move means they're likely to run out of play if there's anything nearby to stop them regrouping. Instead of combat units, bring a few small Grey Hunters packs with a single Meltagun, a Wolf Standard and a [[METAL BOXES|Rhino]] to ride in, some Wolf Guard with Combi-Meltaguns to lead them, a Rune Priest HQ to [[Matt Ward|shit on Blood Angels flying Dreadnoughts and Grey Knights' magic tanks]], then spend the rest of your points on Missile Launchers, Lascannon/ Plasma Gun Razorbacks, and Land Speeders with [[Multilasers|Multimeltas]]. The Meltagun Grey Hunters and Land Speeders go forward, everything else is fire support. The basic gist; [[Reasonable Marines|shoot big guns at tanks until infantry falls out, and when infantry falls out use Rapid Fire Boltguns, Frag Missiles, Plasma turrets, Rhino Storm Bolters, and anything and everything else to drop them]]. Thanks to Counter-Attack your units are as good when defending as they are when attacking, which means where other Space Mehrens need to work out how to get their dumb asses into combat from the back of a Rhino, your Hunters can quite happily roll up to some schmuck, Rapid Fire him with their Boltguns, then sit beside their Metal Bawks and eat the charge next turn, at which point you pop your Yiff Standard and beat face. Unfortunately, this plan begins to fall apart against armies that are even more focused on shooting than you are such as Tau, Necrons and Imperial Guard who can easily wreck your Metal Bawks and mow down your Marines before they can even get in range with their own guns. In such an increasingly [[Dakka|shooty]] oriented edition, taking Drop Pods instead of Rhinos is a reasonable alternative to assure that you can actually do some devastating damage. Space Wolves make an excellent Drop Pod army. Make your Grey Hunter squads as full as you can with all the normal fixings (two meltas/plasma guns/flamers), Wolf Standard, and perhaps Mark of the Wulfen if you're expecting a charge in retaliation. Load up Wolf Guard with Combi-weapons and send them in with the alpha strike fray as well. [[Category: Warhammer Tactics/Old]] {{Warhammer_40k_Tactics}}
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