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==Caerys of Yme-Loc== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Craftworld Yme-Loc was one of the first to set out from the decadent and depraved Eldar Empire. They saw it as sinful and knew that some god's judgment would find them. This makes them one of the few Craftworlds that didn't need Eldrad Ulthuran or equivalent, forgotten peer to persuade them to exodus the fuck out. They set out to find some vague and nebulous "Promised Land". They were considered a strange breed by their fellow eldar. Not actually overtly hostile but very insular. They remained isolated from the Imperium and even the other craftworlds during their wandering days and as a smaller craftworld they could mover easier than many others and weren't afraid to travel by Warp with planning and preparation. It wasn't until they settled down after becoming immobilized in a snowball orbiting Valhalla and had fought alongside the Valhallans that they started to talk to any outsiders. Even then they still only talked to the Valhallans rather than the rest of the Imperium whom they don't know and therefore don't trust. <div class="mw-collapsible-content"> Point is that by having relied on their own for so very long they trust and hold each other dear and tight because family is all to them. Caelec goes wandering due to adolescent curiosity of the outside world and an attack dog of Khorne follows his mind-scent back and goes on a rampage down the craftworlds streets only being stopped when Yme-Loc's Avatar of Khaine wrestled it to the cobbles and tore it's heart out. Because he is family and it was a fuckup rather than an act of deliberate malice he is forgiven. This shows the Shipwright Council of Yme-Loc two things. Firstly damn fucking right keeping the barricade up is a good idea. Did you see the fucking size of that thing holy shit lets never have another come through the door. Secondly it's advantageous to actually know what's out there and although their new neighbors have shared all they know Valhalla is still an out of the way agri-world and therefore might not know that much. It is decided that the craftworld needs it's own eyes and ears out in the greater Imperium so they can know what the fuck is going on. To this end it was decided that Yme-Loc should only send it's best and brightest volunteers. As atonement Caelec was the first to step forwards. The Shipwright Council restated that they wanted the best and brightest volunteers and Caelec stepped back. Caelec's sister the accomplished seer Caerys steps forwards and tells the council that she has predicted that she steps forwards and they pick her as one to go beyond the barricades. Caerys finds her services useful to the Imperial Guard who, by their nature, travel around a lot and so she acquires much information for her home. She also by her selfless service and usefulness makes a good impression for her craftworld. She finds herself being shunted from one regiment to another as the demand for seers greatly outweighs the number available and willing to do military service. Jumping from regiment to regiment eventually sees her attached to the Cadian 412th during the reconquest of Kronus. Due to the still precarious nature of the resettlement it was deemed prudent for her to remain there as another seer in addition to Colonel-Farseer Taldeer can only be a good thing. Taldeer and Caerys despite their differing origins get along like a house on fire and are about as dangerous to bystanders. </div> </div>
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