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===Warhammer 40,000 Roleplay=== In the earlier games such as [[Dark Heresy]] and [[Rogue Trader]], players are pretty much railroaded into their role at character creation. The options for multiclassing encompass "Alternate Careers" which only change out what you get at one level and then return you to your original progression after that. Though some of the later splatbooks brought in unique/sweeping careers which gave you abilities that you would never otherwise get (such as psychic powers), by and large your original focus always remains the same, thus for example Sisters of Battle will always stay Sisters of Battle. [[Deathwatch (RPG)]] did away with this, and basically added layers of character progression, so you could take your options from multiple careers if you so chose. In fact starting characters got FOUR classes before even starting their first mission ''(Generic Space Marine, Space Marine of a specific Chapter, Deathwatch Specialist, and whatever role they choose)'' Adding in more Advanced Specializations was a simple buy in deal that just gives you more options and never restricted you from what you already had. [[Black Crusade]] and [[Only War]] took this a bit further and almost removes classes entirely. Instead you choose a starting package of skills and talents at character creation and after that EVERY skill/talent is available to you, modified only by your ever shifting [[Chaos|alignment]] (in Black Crusade) or allowing you to periodically change your aptitudes (in Only War). So you can change your role into whatever you can dream of using the rules.
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