Editing
Hordes/Tactics/Legion of Everblight
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Units=== AKA the "an army of dragons is too cool on its own, how can we lame it up with elves?" tax. Seriously though, don't get too hung up on spamming dragonspawn that you forget to consider these guys. At the most basic level, these are cheap(ish) bodies: as a beast-heavy faction you will frequently be outnumbered, so having a unit or two that you can sacrifice to hold ground or tie up more dangerous units is invaluable. Your warbeasts are also generally mediocre at dealing with swarms of enemy infantry on their own, so the ability to bring a unit that can spread a larger number of attacks over a wide area is also useful, and you have a couple units (Hex Hunters, Warmongers) that are designed to go through enemy infantry like shit through a rat. Be mindful that in Legion troop buffs are fairly sparse: your Nyss and Ogrun can generally hold their own, but there's no ur-buff like Iron Flesh that will make your opponent tremble in fear. Your selections will therefore generally be built around what hole needs patching in your list more than what units your warlock can turn into unstoppable murder machines. *'''Blighted Nyss Archers:''' Blighted Nyss Archers are your basic infantry unit. They are fast, fragile, and accurate enough to be effective. Their bows are low powered, but have longish range. What makes them stand out is their two abilities:combined ranged attack and volley fire. The first allows them to effectively target heavies with a RAT 15 POW 20 shot. Suppressing fire is a great anti-infantry tool, and can deny charge lanes. All in all, nothing special, but still a good unit. :*Officer and Ammo Porter (UA): A good choice if you are bringing archers. Combined arms is great for making sure that you don't fluff that one important roll against a beast or jack with two damage left. Ready Ammo is what makes this worthwhile. ROF 2 bows?! The caveat that you have to aim matters little: you still are getting two [[Rape|RAT 19 POW 22]] shots that re-roll to hit!! With this, you can bring down light jacks or beasts reliably and scare the hell out of some poor caster. '''Blighted Nyss Strider Rangers:''' Advance Deploy, Stealth, pathfinder, Combined ranged attack, and with the auto include UA, you get Reform, Hunter, and CMD 12 all give you a handy hard to hit unit. *'''Blighted Nyss Legionnaires:''' Somehow, a bunch of guys called legionaries, decked out in armor and well trained, are the inferiors of a bunch of half naked swordsmen (swordelves? swordnyss?). These guys are your basic melee unit. Use them for cheap bodies for spawning vessels, or screen more important units. A good choice with the right, infantry-centric warcaster *cough*Kallus*cough*.They are slow for legion, which means that they can keep up with regular infantry just fine. Combined melee gives them a wide threat range, and defensive line and vengeance make them a pain to bring down. When they do fall, you won't care because they are 10 for 6 points and your opponent has probably just exposed whatever nasty he killed them with to the full wrath of your carnivean. Throw in an incubus or two (or ten with Kallus's feat. Seriously, this guy is great for legionaries) for extra trolling. :*Farilor and Standard Bearer (UA): You pay for it, but these two will turn your little speedbump into an unholy tarpit. Farilor possesses a minifeat that give the entire unit +4 ARM. Enjoy your one-man khador warjacks. and set defense and mage static make them quite resistant to warbeasts and warlocks respectively. Again, this is expensive, but arguably gives more defense than just plain old extra bodies. *'''Blighted Nyss Swordsmen:''' Half naked dragon thrall psycho killers. In contrast to your defensive legionnaires, these guys are the glass cannons. Coming in at the same price as warmongers, they are faster, more fragile, and lack reach. Their Claymores also come with Weapon Master, letting you throw down four dice on the charge. They're fairly solid on their own merits, but you probably won't be taking them as a general rule since they compete with your heavy warbeasts in the armor-cracking role (when you have an army of can openers, why do you need another set of can openers?). That being said, in lists where you're running either beast-light or with beasts that aren't strong in melee, these guys become a good option for dealing with hard targets. :*Blighted Nyss Abbott and Champion (UA): The main advantage of this little duo is cleave and overtake. This sort of makes up for their lack of reach, and helps them mow through other infantry. A pretty situational UA overall: the benefits are nice, but generally only worth it if you need these guys to be pulling anti-infantry duty as well since Legion has better models suited to that role. '''Blighted Ogrun Warspears:''' Seeming a but underwhelming at first glance, this unit begins to shine when given their UA. Warspears with UA and pThagrosh make for one strong unit doling out 12 POW 17 attacks when assaulting their prey with Draconic Blessing cast on them. '''Grotesques:''' Hopefully they will be receiving a UA in the new book. otherwise their low speed and small CMD make them a questionable inclusion. '''Blighted Nyss Raptors:''' Light Calvary Weapon Masters with Poison Arrows and pathfinder. they're great for flanking as well as jamming. In the right position, they can work much like the Tau's Crisis suit teams by utilizing Jump Shoot Jump tactics. they really like seeing Annyssa Ryvaal on the board but please note she is a Solo and not a UA. you can take her and a min unit of raptors for the same price as a full unit of raptors, and will more than likely get more out of them in the former combination rather than latter. '''Blighted Nyss Hex Hunters:''' For 8 points, you get 10 magic weapons with the same power as a Nyss bow. They come with pathfinder and stealth, but their main benefit is their magic ability. Their Blight Bolt has a high pow for infantry and keeps anything it hits from performing a *action or *attack for a round. Add battle wizard to the mix, and these could kill twenty weaker models in one turn. Their only real bad points are that they are very squishy, and they have an annoying lack of fearless. Now, if only there was some 3 point walking crocodile doctor that could give them tough and undead....... :*Bayal, Hound of Everblight (UA): A 3 point 5 health model that grants hunter and Advanced Deployment. He has two melee attacks with Shadow Bind, Weapon Master, and Magical Weapon. He has blight bolt as well, but the main spell you will use with him is his Pow 12 cold spray. A solid option, but those three points may be better spent on something else. '''Spawning Vessel:''' Costs 3 points, and usually is taken with legionnaires. Something dies near it, you get a corpse token. When you get three, spawn a lesser. Sounds great, right? well... the thing is slow. Like, REAL slow. So think about what you want your army to do instead of just throwing this in every list you take. It's a damn good lesser factory, though.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information