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===Great Gargant=== A Great Gargant is a single model, it is armed with Dual Auto-Fire Ultra Deff Kannonz, a Kustom Rippafist, four Soopagunz, Da Da Hypa Gaze of Mork, a Supa Dupa Mega Belly Kannon, and an Supa Gatlin' Gun Array. It may also crush it's foes underneath it's Stompier Feet. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts |- | Great Gargant || * || * || * || 10 || 10 || 120 || 4 || 8 || 3+ || 4000 |} {| border=1 cellspacing=0 cellpadding=4 align=right |- valign=top ! Remaining W !! M !! WS !! BS |- | 100-120+ || 10β || 2+ || 4+ |- | 70-99 || 8β || 3+ || 4+ |- | 40-79 || 6β || 4+ || 5+ |- | 20-49 || 4β || 5+ || 6+ |- | 1-19 || 4β || 5+ || 6+ |} <br style="clear: both; height: 0px;" /><br> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Dual Auto-Fire Ultra Deff Kannons || 120" || Heavy 4d6 || - || - || 4 || See "Fire Da Ultra Deff Kannons!" Ability. |- | Kustom Rippafist || Melee || Melee || x2 || -5 || 12 || This weapon wounds on a 2+ Against INFANTRY or MONSTER Units, and on a hit roll of 6+ against TITANIC units, this model suffers D3 Mortal Wounds and the targeted unit suffers 2D6 Mortal Wounds. When the bearer slays a TITANIC or VEHICLE unit with a 'Kustom Rippafst', roll a D6; on a 4+, target an enemy unit within 12" of the bearer. That unit suffers D6 mortal wounds and the slain unit explodes immediately as if it was slain within 1" of the targeted unit, unless it does not have an 'Explode' ability. |- | Soopagun || 110" || Heavy 3D6 || 10 || -3 || 4 || This weapon turns to a Heavy 3 when it targets TITANIC or VEHICLE units, and inflicts 2D3 Mortal Wounds on the TITANIC or VEHICLE unit. |- | Da Hypa Gaze of Mork || 56" || Assault 2 || 20 || -5 || 8 || On a hit roll of 6+, This weapons deals 16 Wounds on a successful Wound roll, and the Great Gargant suffers 4 mortal wounds. On a hit roll or wound roll of 1, The Great Gargant suffers D6+4 Mortal wounds. |- | Supa Dupa Mega Belly Kannon || 100" || Macro 6D6 || 8 || -4 || 2 || This models' Dakka! Dakka! Dakka! ability activates on a 5+ instead of a 6+, but only for shots fired with this weapon. Change this weapon's type to Macro 12D6 when targeting enemy INFANTRY units. |- | Supa Gatlin' Gun Array || 90" || Heavy 24 || 7 || -3 || 1 || This weapon's type changes to Heavy 48 when it's target is within half range of this weapon. The bearer suffers a -1 to hit rolls with this weapon against units that do not have the FLY keyword. |- | Kustom Great Choppa || Melee || Melee || x2 || -4 || 12 || When attacking TITANIC, VEHICLE, or MONSTER units, this weapon's Damage characteristic changes to 16. |- | Mega Lifta Droppa || 48" || Heavy 2D6 || x || x || x || This weapon hits automatically. The hit unit suffers D6 mortal wounds on a wound roll of 4+, for each wound roll of 4+. |- | Super Dupa Rokkit Launcha || 68" || Macro 2D3 || 10 || -4 || 6 || On a hit roll of 6+, that hit auto wounds. on a Wound roll of 6+, the wounded model suffers D6 mortal wounds. If one hit is a 6+ hit roll and 6+ wound roll. |- | Big Shoota || 36" || Assault 3 || 5 || 0 || 1 || - |- | Lobba || 48" || Heavy D6 || 5 || 0 || 1 || This weapon can target models not visible to the bearer. |- | Rokkit Launcha || 24" || Assault 2D3 || 8 || -3 || 3 || - |- | Snapper || 6" || Macro 1 || 12 || -4 || 4 || Use the bearers weapon skill when firing this weapon. This weapon becomes a Melee weapon during the fight phase but you may only assign one attack to it during the fight phase (it still deals double damage to '''TITANIC''' units). '''VEHICLE''', '''MONSTER''' and '''TITANIC''' units hit by this weapon halve their movement distances (rounding down) and suffer a -1 to their hit rolls until your next turn and may not disengage from melee with this unit until either this model or the enemy model is slain. |} <br style="clear: both; height: 0px;" /><br> Wargear Options: This model may replace its Kustom Rippafist with one weapon from this list: ** A Kustom Great Choppa ** A Mega Lifta Droppa ** A Super Dupa Rokkit Launcha This model may take up to 10 Big Shootas, 5 Lobbas, and 5 Rokkit Launchas. This model may take a Kustom Force Field. This Model may take two Snappers. Abilities: *Dakka Dakka Dakka *Fire da Supa Uber Dupa Deff Gun!: Supa Uber Dupa Deff Gun is a general name used to describe anything from a giant death laser, chain linked, multi barrelled Gatling guns or racks upon racks of missiles. It doesnβt really matter, itβs a big gun which produces a lot of high power dakka. **Choose an enemy unit within the weapons range and then roll a D6 after determining the number of shots and hits made by the weapon: ***1, (Sounds of fuses blowing): The power source/ammo supply for the weapon has malfunctioned, the Gargant takes D3 mortal wounds and you roll a D6 again, f you roll another 1 on a D6 the Gargant takes 2D3 mortal wounds and so on an so on. ***2, Ow did we zoggin miss?: Despite initially hitting the target, the Gargant's shots have glanced off/being deflected/been randomly sucked into the warp, the shots count as missing. ***3, Bullsey: The shots have hit the target, the target unit takes a mortal wound for each successful hit. ***4, A Morkin good it: The Gargant's shots have impacted nicely into the target, Mork has deemed the Gargant's target to be a bad enemy, the target unit takes 2D3 mortal wounds per successful hit. ***5, A Gorkin good hit: The Gargant's shots have kunningly hit a weak spot in the targets armour/force field, Gork has deemed the Gargant's target to be a bad enemy, the target unit takes a mortal wound per successful hit and no kind of save can be taken against these mortal wounds (including void shields). ***6, A 1 in a million hit, Gork and Mork have each agreed that that enemy was a very bad enemy indeed and needed a proper krumpin, the target unit takes D6 mortal wounds per succesful hit and no saves of any kind (including void shileds) can be taken against these mortal wounds. In addition, these mortal wounds can not be diverted by eg. Saviour protocols, so zokkin shut up and just take the divine beating. A Great Gargant can transport 100 '''ORK INFANTRY''' models. Each '''MEGA ARMOUR''' or '''JUMP PACK''' model takes up the space of two models. It may also transport up to 5 '''KILLA KAN''''s. Faction Keywords: '''ORK''', '''<KLAN>''' Keywords: '''VEHICLE''', '''TRANSPORT''', '''TITANIC''', '''GREAT GARGANT'''
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