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Demon: The Descent
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===Tempters=== [[File:DTD Tempter.png|right|150px]] Tempters are alive and loving it. Something of a mix of the [[Toreador]] and the [[Ventrue]], they are, depending on who you ask, either lazy sods who make others do their dirty work for them, or the only ones who realize you need some kind of infrastructure to work with if you want to face the God-Machine. Tempters (aka the Decadents or Builders) seek both pleasure and power: one for its immediate reward, and the other for what it gives them in the long run- the wealth, connections, and resources needed to erode the God-Machine's influence. Despite what you'd assume from their nature, the Tempters are actually the most organized out of all the Agendas, finding that the structure that they give their members help attaining their goal, or at least enjoying themselves on the way there. Through their experiences and resources, they seek to either find or build Hell, considering it to be a physical place; the problem is, none of them are entirely sure how to do either of those things. As a result, the Tempters associate into several sub-factions: *The Constructivists seek ways to subvert Infrastructure to build Hell, either in the mortal world or a different plane such as the Shadow. *The Prometheus Theory believes mankind is the key to Hell, as the God-Machine cannot fully understand them. *The Mystics try to find hints of how to reach Hell from the religious and philosophical works of humanity and frequently found cults themselves. *The Devils want to build a traditional, Biblical-style hell, where they can torture the people who crossed them for all eternity. Naturally, most of the other Tempters don't like them. *The Aesthetics think they're already in Hell, so they may as well enjoy it for as long as they can. Their Condition is I Know Someone: it grants Beats when a Tempter gets someone who owes them a favor to do their work for them, and when resolved it grants a +3 bonus to social rolls that benefit from connections.
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