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Creating Characters for Character-Driven Games
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===Moral Dilemma=== The GM has to think of one appropriate to the campaign. The one we used was this: You find a guard beating up a woman who has stolen food to feed her children, she's begging him not to throw her in jail because her children will go hungry. Despite this the society of the town is generally 'good' and just. Do you intervene, and if so, how? Whatever the dilemma is, answering it will tell you a lot about how the character thinks. Note: If your answer is 'I kill them both, and take their stuff', you might want to start over.
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