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Warhammer 40,000/7th Edition Tactics/Fortifications
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==Race specific== *'''Honoured Imperium:''' Ok, no. While it might be nice to place a giant statue or church rubble and receive Stubborn for your Imperial Forces (actually the statue gives Fearless to models in 2" as per the 'Imperial Statuary' rule, so it gets interesting for blobs), think about your choice. If you are playing Xenos or Chaos well, just skip this thing... For your ONE fortification choice, you would take one statue that CANNOT fire back over fortifications THAT CAN FIRE BACK! And while fearless is nice for guard, units have to be within 2 inches to even benefit from the Stubborn rule. Best used with gun-line guard and even then you will have the problem of blast templates. You do get a 3+ cover save if behind the fortification, but chances are you are using the giant statue that breaks LOS making the cover save basically unnecessary. Use your points on a Commissar. If you are truly wanting to use this fortification, then go all in and get the Imperial Strongpoint. In fact, if you want Stubborn, get a Commissar! **This might be slightly useful with vehicles, if you have a predator positioned just right that you don't ever plan on moving for example, otherwise you will never use this cover save ever. Fuck everything- park a Baneblade behind it and laugh maniacally. *'''Tomb Citadel (Forge World)''' - Broken. Stupidly so. Two AV14 Structures, killed on a 5+ with a penetrating hit. One has Eternity Gate and Scarab Hive, the other gives everything (including the structures and emplacements) on it a 3++ invulnerable (does not specify Necron Units), and all Necron units on it a re-roll to RP of 1. This is ridiculous considering it is nearly 2x2 foot, so you can now reliably bunker down and NEVER DIE. It can have emplacements (up to 2) with Skyfire and Interceptor - Twin-linked Tesla Destructor for 65pts, or Gauss Exterminator for 100pts. The Fortification without the upgrades (and it can have Comms Relay for 20pts) is 300 POINTS. Give your Warriors a Lord with Resurrection Orb, stick them on here, and THEY WILL NEVER DIE.For maximum cheese bring the lawbringer phalanx formation, give the praetorians particle casters, then stick a lord with as res orb in each unit. be ready to catch your models as your opponent flips the table in response to your 2+ REANIMATION, RE-ROLLING ONES!!!(Sorry, new codex says RP can never be better than a 4+) remember, this thing is 2x2 feet so you can reach a pretty large area even with the praetorians crappy 12 inch range.It's important to note for only 200 more points, you can bring a second one. A Tomb Fortress is only 500 points, offers you a second Power Crucible, which means if for some reason the enemy wants to remove the 3++ effect, they have to burn through both of them to do so. 2 Eternity Gates. 2 Scarab Hives. It's madness for only 200 more. And then finally of course, there's the City of the Dead, but at 1500 points, you won't be bringing it at sub-5000 games. Still a fun version though, since you deploy the City anywhere on the field, oh and that whole 4x4 Fortification is considered your deployment zone. Trolltastic. Also notable for being the only *stationary* fortification so far that isn't affiliated with the Imperium somehow. *'''Tidewall''' - [[Warhammer_40,000/Tactics/Tau(7E)#Fortifications|I'd write something but someone already did.]] See the tidewall section for all the chedda.
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