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===War Engines=== *'''Artillery:''' A two shot ranged war engine. Blast (D3+1) is complimented with Indirect Fire, Piercing (1), and Vicious. It does suffer from the unreliability of most war engines, somewhat made up for with an extra shot. At the same points you can get a Shredder which has 3 shots and an additional point of Piercing at the cost of Indirect Fire and a reduction to Blast (D3). Usually not as useful as a Shredder unless you're expecting to need to utilize Indirect Fire. *'''Shredder:''' A three shot war engine. This one has Blast (D3) and Piercing (2), making it harder hitting in most cases then Artillery, although not always as damaging if you roll a 1 or 2 for your Blast. Probably the best of the three war engines, the Shredder does still suffer from the general unreliability of war engines in general. *'''Weapon Team:''' Seems to be the catch all for Skaven weapons teams. They have abysmal nerve and only shoot 12" with a Breath Attack. They do get 10 shots, which can be given Piercing (1) for 20 more points. To best utilize them, make sure to keep them behind your lines before you engage to protect them from shooting before pushing that 18" threat into their lines. Also of note is that they make excellent chaff in a pinch. Push your combat units into a combo charge and use the Weapon Teams to attack an adjacent target. Even if they don't Waver them, they'll still be in the way with no overrun opportunities available.
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