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===Corsair Felarch Band [Elite, Pow 9]=== {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! NAME !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Corsair Felarch || 8" || 3+ || 3+ || 3 || 3 || 1 || 2 || 7 || 5+ |- | Corsair Bladesworn || 8" || 3+ || 3+ || 3 || 3 || 1 || 3 || 7 || 5+ |- |} <br style="clear: both; height: 0px;" /> This unit contains four Corsair Felarchs and a Corsair Bladesworn. It may contain up to five additional Felarchs (+8 Pow). {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! WEAPON !! RANGE !! TYPE !! S !! AP !! D !! ABILITIES |- | Aeldari missile launcher || colspan="6" | When attacking with this weapon, choose one of the profiles below. |- | - Sunburst missile || 48" || Heavy D6 || 4 || -1 || 1 || - |- | - Starshot missile || 48" || Heavy 1 || 8 || -2 || D6 || - |- | Blaster || 18" || Assault 1 || 8 || -4 || D3 || - |- | Brace of pistols || 8" || Pistol D6 || * || 0 || 1 || When firing this weapon, roll once to determine how many shots all models in the unit will fire in a given phase; this weapon always wounds on a 4+, unless targeting a model with the VEHICLE keyword, in which case it wounds on a 6+. Each time you make a wound roll of a 6+ for that weapon, that hit is resolved with an AP of -1 instead of 0. |- | Dissonance pistol || 12" || Pistol 1 || 5 || -2 || 1 || Each time you make a hit roll of 6+ for this weapon, that hit is resolved at Strength 6 with an AP of -3 instead of Strength 5 and AP -2. |- | Dark lance || 36" || Heavy 1 || 8 || -4 || D6 || Change the weapon |βs Type from Heavy to Assault if it is equipped on a VEHICLE. Flamer | 8" || Assault D6 || 4 || 0 || 1 || This weapon automatically hits its target. |- | Fusion gun || 12" || Assault 1 || 8 || -4 || D6 || If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. |- | Fusion pistol || 6" || Pistol 1 || 8 || -4 || D6 || When resolving an attack made with this weapon against a unit that is within half range, roll one additional D6 when inflicting damage with it and discard one of the dice. |- | Lasblaster || 24" || Assault 4 || 3 || 0 || 1 || - |- | Plasma grenade || 6" || Grenade D6 || 4 || -1 || 1 || - |- | Shardcarbine || 18" || Assault 3 || * || 0 || 1 || This weapon always wounds on a 4+, unless targeting a model with the VEHICLE keyword, in which case it wounds on a 6+. |- | Shuriken cannon || 24" || Assault 3 || 6 || 0 || 1 || Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -3 instead of 0. |- | Shuriken catapult || 12" || Assault 2 || 4 || 0 || 1 || Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -3 instead of 0. |- | Shredder || 12" || Assault D3 || 6 || 0 || 1 || When attacking a unit of {{W40kKeyword|INFANTRY}}, you can re-roll failed wound rolls for this weapon. |- | Spar-glaive || Melee || Melee || +0 || 0 || 1 || A model attacking with this weapon in the Fight phase gains a single bonus attack that must be resolved with this profile. |- | Splinter cannon || 36" || Rapid Fire 3 || * || 0 || 1 || This weapon always wounds on a 4+, unless targeting a model with the VEHICLE keyword, in which case it wounds on a 6+. |- | Void sabre || Melee || Melee || +0 || -3 || 1 || - |- |} <br style="clear: both; height: 0px;" /> Any model in the unit may replace its lasblaster with a shuriken catapult, shardcarbine or spar-glaive. Any model in the unit may replace its void sabre with a dissonance pistol or fusion pistol. For every five models in the unit, one model may replace both its lasblaster and void sabre with any one of an Aeldari missile launcher, a blaster, a dark lance, a flamer, a fusion gun, a shredder, a shuriken cannon, or a splinter cannon. The entire unit may take jetpacks (+1 Pow, or +2 if it contains more than 5 models). If they do, their Movement characterstic increases to 16", and they gain the {{W40kKeyword|FLY}}, {{W40kKeyword|JET PACK}}, and {{W40kKeyword|JUMP PACK}} keywords. ''Dancing on the Blade's Edge'', ''Reckless Abandon'' '''Flickershield''': The Bladesworn model has a 5+ invulnerable save. '''Faction Keywords''': : {{W40kKeyword|AELDARI, ANHRATHE, <COTERIE>}} '''Keywords''': : {{W40kKeyword|INFANTRY, FELARCH, CORSAIR FELARCH BAND }} '''Additional Keywords(Bladesworn)''': : {{W40kKeyword|BLADESWORN}}
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