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Ghalhal
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=Geography and Culture= Ghalhal is a red desert filled with dust and pollution. The surface, pockmarked with craters, still shows signs of Markia's historical bombardment of the old world, unusual volcanic activity remaining from the earth-shaking shockwaves of their voidships. Though the oceans are many, they are polluted with chemicals from Ghalhal's many manufactorums which the undrinkable water is now used to cool. Ruins of Old Ghalhal and its ships reside on the planet still, waiting under layers of sand and urban development to be uncovered by thieves or fools. Beneath the cities of Ghalhal are abandoned tunnels left by the ancients, connecting everything together in a web of circuits and lines. Within this massive metro lies buried treasures hidden by Old Ghalhallan refugees, secret passages into ancient cities, tombs filled with the untouched corpses of Old Ghalhallans, all manner of goods desired by the Ghalhallan underground. Stalkers explore the lines between cities, charting paths and shuttling wares while keeping an eye for treasure. But the metro is a mess of tunnels, and it is all too easy for lose one's way in it. The Ghalhallans of today are a surprisingly diverse group. With traffic from client worlds such as Markia and Goda passing through all the time there is much exposure to foreign cultures, their customs permeating into the Ghalhallan masses'. Al-Sherar heavily influences Ghalhal as well, the juggernaut's thoughts and ideas leaking into its smaller culture. That is not even the beginning of Ghalhal's diversity: in the lower classes live the cultural descendants of Old Ghalhal, passing on their old traditions from parent to child for generations, engaging in ancient and almost alien practices as strange to the larger Imperium as the Mechanicus's machine worship.
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