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Demon: The Descent
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===Saboteurs=== [[File:DTD Saboteur.png|right|150px]] The Saboteurs take strongly after the Raveners from [[Demon: The Fallen]]. They believe that the God-Machine ought to be destroyed at all costs, wrecking Infrastructure and killing its followers. The Saboteurs (Thugs, Soldiers) have a few different ways of carrying on their fight, they are united by their shared hate of the Machine: *The Final Blow Doctrine seeks a grand final battle in which they will be able to attack the God-Machine directly and ensure its destruction. *The Infiltrators prefer a stealthier approach, hijacking Infrastructure to usurp the place of the Machine. *The Nation of Hell hopes to create a stalemate against the Machine that would allow them to create a nation that would serve as a safe haven for the Unchained. *The Fatalists believe that they can't win a war against the God-Machine, but they still hope to hurt it as badly as they can when they go down. While they have no qualms about killing Angels, making them Fall is by far the preferred option. Saboteurs are driven, seeing no sacrifice too great to attain their goal, but these sacrifices are not made lightly. Were it not for the fact that they are rather disorganized (to say nothing of the more obvious risks and the concern that the absence of the God-Machine could lead to other catastrophes- It has prevented quite a few mass extinction events from happening in the past which would have otherwise annihilated all life on Earth), the Saboteurs would have been able to cause a lot more damage. Saboteurs have a very simple view of what Hell is: that what remains after killing the God-Machine. The Saboteur Condition is An Eye for Disorder, which grants Beats for drawing unwanted attention due to disrupting a system and grants +3 to a skill roll to wreak havoc when resolved.
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