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== Charms == *'''First (Dodge) Excellency:''' 1m/1d, Reflexive, Instant. *'''Second (Dodge) Excellency:''' 2m/1s, Reflex, instant. *'''Propitious (Dodge) Alignment:''' 2m/-1m, 1 wp, commitment, one scene. Decrease costs of excellency. Associated college decreases commit cost. *'''Excellent Implementation of Objectives:''' 4m, supplemental. Divide the amount of time a Craft project would normally take by an amount equal to the character's Essence. *'''Mending Warped Designs:''' 5m, simple, instant. Mends damage upon fate. 1s:1m/1h to repair/heal. *'''Forgotten Earth:''' 1m, instant, triples jumping distance. *'''Unswerving Juggernaut Principle:''' 5m, simple, indefinite. Gain soak +5L/+5B, no fatigue, sleep, add dice equal to essence for forward progress. Ending charm requires stopping. *'''Prior Warning:''' 6m, simple, 5h. Warns of impending danger 2min/1s of wits + awareness. *'''Expected Pain:''' 3m, reflexive, instant. Activates automatically when immediate danger is about to occur, and warns the Sidereal of what it is. *'''Secrets of Future Strife:''' Permanent, reflexive. Doubles unmodified Join Battle pool. *'''Flight of Mercury:''' 1m/1a up to MA, reflexive. Charm reduces speed of MA attacks by 1. *'''Joy in Adversity Stance:''' 5m/one scene, reflexive (step 5). Roll permanent essence whenever attack fails to overcome defense. Each success gains 2 motes. Only functions against enemies who are actually capable of and attempting to deal damage. === Combos ===
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