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===Artefacts=== *'''Relics of the Kavaloi (Liege-Kavalos)''' #'''Mind Blade:''' Pick one of bearer’s melee weapons. If unmodified hit roll is a 6, and target is a hero, opponent loses a Command Point and the hero can’t use command abilities for the rest of the battle. Apart from only working on sixes this is incredible. #'''Lordly Phylactery:''' Once per battle start of any phase, gain D3 RD points. #'''Scroll of Command:''' Subtract 2 Bravery from enemy units within 6” of bearer. Only really recommended if you're going for Mortis Praetorians (see their Legion description for more information). Although, a Liege-Kavalos with this, with a Mortisan general with the Dire Ultimatum command trait nearby drops enemy Bravery by a whopping -4, which becomes -5 with Mortis Praetorians! #'''Grave-sand Boneplates:''' At the end of the combat phase, roll dice for each enemy unit within 3”, on a 4+ that unit suffers a mortal wound. Mediocre. #'''Marrow Pact:''' Once per battle, in hero phase pick one enemy unit within 6” of bearer. On a 3+, unit suffers D3 mortal wounds, heal the same number of wounds. #'''Helm of the Ordained:''' Add one to hit rolls for attacks made by {{AOSKeyword|BONEREAPERS}} units and mounts while wholly within 12” of the bearer. One of the best choices for a Liege-Kavalos if including Bonereaper Legion weapons, otherwise it's the best unless you have a very specific playstyle in mind. *'''Tools of the Boneshaper (Boneshapers)''' #'''Artisan's key:''' Before using the bearer’s bone shaper ability, roll a dice and on a 4+ either you can pick two units instead of one, or the same unit twice within 6”. The best of the three by a narrow margin. #'''Lode of Saturation:''' At the start of the Hero phase, choose a unit within 1”, deathless warrior battle trait on 5+ instead of 6. #'''Crafter Gems:''' Hero phase, heal up to 3 wounds. Once the total wounds healed in the battle is 3 you cannot use it any longer. *'''Treasures of the Soulmason (Soulmasons)''' #'''Gothizzar Cartouche:''' +1 to melee wound rolls for units wholly within 9” of bearer if target does not have Death keyword. The best option if you're not facing {{AOSKeyword|DEATH}} armies. #'''Soul Reservior:''' +2 to cast, but if casting roll is unmodified 10+ artifact cannot be used again. #'''Thorne of Dzendt:''' +2 to wounds and +2 attacks for mount. A good all around choice, especially for keeping your chair bound wizard safe. *'''Weapons of the Soulreaper (Soulreapers)''' #'''Luminscythe:''' minus 1 for hit rolls targeting bearer. +1 casting rolls for bearer for Lore of Mortisans or warscroll spell. #'''Vial of Binding:''' Once per battle in hero phase, pick enemy model within 12" of bearer and roll a D6. If roll is equal or greater than the wound characteristic they are slain. The best choice if you take a Soul Reaper, and the obvious choice for offensive. #'''Guardian Reavesoul:''' Negate wound on a 5+ instead of 6+ for deathless minions. Can shatter to negate last wound if about to die. If you're not taking Vial of Binding, this is the go-to choice.
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