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==Notable Moments== Game 1 (vs. Wicked K's Company): Sulemain eats a Liche Doom spell, Eligos doesn't feel like doing anything except knocking over Zombies. After the battle, Barbados finds a single gold crown, and 3 shards of wyrdstone which are sold for 70 gc more. Game 2 (vs. Iron Biters): Eligos slain in single combat against an Ogre Captain. Ose holds off two Ogres and miraculously survives against all odds, allowing the warband to retreat once more. Game 3 (vs. Van Helsing's Witch Hunters): Surprise attack comes off perfectly. 3 warhounds and a Flagellant are taken out of action, and one of the Brethren shanks a Witch Hunter, killing him stone-cold. The Brethren gets promoted to heroic status for his accomplishment, but the Hunters rally and another retreat is called. Game 4 (vs. Wu Manchu's Cathayans): Again, the Menagerie proves their greatest bane is T3. Although successful in retrieving the chest, and pulling off a perfect ambush, the Menagerie's blades (and claws, and tails, etc.) fail to find purchase in the thick and calloused skin of the Cathayan peasants. Barbados is captured by the unarmed fist-fighting monks and is ransomed for all wyrdstone found, or "bling", in their strange Cathayan tongue (1 wyrdstone paid). Game 5 (vs. Bertha's Redemption): An attempt to drive the Sisters away from a Sigmarite reliquary ends in failure, as Sigmar shields his servants from Sulemain's magics and empowers the Matriarch to cut down the Menagerie's best warriors. Barbados is captured again, forcing Sulemain to launch a daring rescue operation involving several feats of acrobatics by Ose and a pair of inflatable pigskins. The operation is taxing on the Menagerie's time, forcing them to give up ground to the Sisters and let them recover more wyrdstone. (randomed Barbados for 1) Game 6 (vs. Hoestermann's Mans): First victory! An initial fodder rush by the Brethren allows the mutants to get in his charge and shank two champions (one after a failed jump attempt). Ose takes a crossbow bolt while flanking the Marksmen and does litte again. After the battle, 4 more wyrdstone was recovered (along with the 3 initially carried and the 1 recovered from the mercenaries). Game 7 (with Clan Landprecht vs. Facepunchers and Amar-Sin's Slavers vs. Good Company of Artorias and Capitalism Ho! and Price's Outfit and Roger's Raiders): 8 warbands suddenly converge on a location rumoured to be filled with rich veins of wyrdstone, several banding together to improve their chances. The Menagerie suddenly finds itself outmatched, and for lack of a better option throw into an uneasy alliance with Clan Landprecht. The Menagerie holds the line against the howling charge of the Facepunchers and the Chaos Dwarves on the right flank, but the brutal melee is interrupted by volleys of accurate fire from an advancing team of mercenary companies and both sides are forced to retreat. Barbados is captured yet again! This time by Chaos Dwarf slavers, forcing Sulemain into the humiliating position of ransoming him and one of the captured brethren for 2 pieces of wyrdstone and five gold coins (Clan Landprecht, begrudgingly respectful of Barbados' contribution to holding their flank - and far more decent folk than Sulemain ever will be, added 1 wyrdstone to the ransom, saying "he might be a foul demon-spawned mutant, but gosh darn it can he fight!"). Sulemain's foul mood is slightly improved by the fact the Menagerie picks up a straggler on the way home, providing him some new material to vent his frustrations on, as well as 3 more wyrdstone shards. Despite the bloodiness of the battle, no long-term casualties were sustained by the brethren - and they even managed to bring down a Chaos Spawn!
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