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Wraith: The Oblivion
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==The Setting== W:tO takes place in the planes of existence surrounding and within in the Shadowlands, the place where the deceased go after their earthly demise. Not all humans turn into wraiths; some people simply die violently and horribly enough that they simply cannot get over the fact that they kicked the bucket. Tying the wraith in the space between the skinlands and the ever-increasing and all-consuming Oblivion are the wraith's personal "fetters". Fetters are random objects that meant something emotionally to the restless in question. They may range anywhere from a simple pocket watch to a vampire character. Wraiths may use these items to restore their mental and physical attributes: Pathos and Corpus. Your main focus as one of the restless should be to pass on into eternity either by achieving Transcendence, now made widely taboo and outright claimed as a fairy tale by wraith society or succumbing to the will of your "shadow" and embracing Oblivion, thus becoming a Spectre: A hellish ghost solely pursuing its own vicious, self-destructive and selfish goals. Unlike most settings; wraiths cannot really use any sort of items, unless they were of some emotional significance, the only thing that matters in the land of the dead, where all hope is lost and the only thing that keeps you from simply giving up is the memory of when you were alive. And, boy howdy, are those things scarce. One way to get around this is to use soulforgery, which is the only way to create everything on the wrong side of the Shroud. However, Soulforging comes at a price, in order to create anything, someone has to give up their existence to become that item. The process of hammering a wraith into a piece of furniture, for instance, is a horrible and ghoulish endeavour, the process causes extreme agony to the wraith and it is '''irreversible'''. Some say they can hear their soulforged items wail and moan occasionally. Usually victims of soulforging are the types of wraiths known as drones: mindless and simple ghosts doomed to forever play out the last moments of their life. Sounds bad? Well, Charon put it this way, Soulforgery is the final and worst punishment to a wraith and is only to be mete out in the most extreme conditions, such as leading wraiths to feed oblivion or trying to overthrow Stygian society. A soulforged wraith cannot feed oblivion anymore and serves a better purpose as a sword, for instance, against the denizens of the Labyrinth. There! You can use this cognitive dissonance to muffle those silent moans and sobbing your soulsteel blade is emmitting. Since most of wraiths are ancient dead from bygone eras, such as classic Rome and the middle ages, most of them prefer swords and traditional weapons. Plus, in order to fire a soulforged or relic firearm, it requires relic or soulforged bullets plus the mental energy of the wraiths, 'pathos', to operate, cause basic physics don't work naturally in the underworld, they have to be fueled; so it is simply more cost effective to use a crossbow, for instance.
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